Blizzard / Met Strike bugs

rainstone

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You can use ANY spell if you are disrupted while casting Bliz/ Met.
Again, you CAN NOT use any skill while you are using Blizzard or Met if you are not disrupted.

I am fine with the new setting of bliz/met : Damage nerf @ lvl 3 is nuts, hit count nerf, movement on hit nerf. but the newest plan is bullshit. maybe blizzard and met should be level 20 and 25 skills.


Sam, I do not know what happeded to your team. It seems you are not asking opinions from players anymore?

I still remember once you were collecting opinions for every classes. Then you are make systemic changes on every classes.

Maybe most of people think I am moaning about these two skills because I am the one own both of them.

But I am level 49 and I feel like I am wasting my time now. After applying the plan of Lilcooldoode I will definitely use FF instead of using stupid new bliz or LEVEL 49 meteorstrike. they are slow and can be escaped by shoulderdash or shawdowstep (3 seconds cool down). Maybe At that time you will also nerf FF because somebody moan that it is too powerful that it can reach 400+ damage from a LEVEL 52 wizzid, lmao.

Maybe you think nerf is balance for the server, but it is not fair for the long term players.

I am very disappoint with you and your team.


At the moment flamefield can be used while meteors/blizzards are still falling.
after next reboot you wont be able to do this.
 
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Lilcooldoode

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You can use ANY spell if you are disrupted while casting Bliz/ Met.
Again, you CAN NOT use any skill while you are using Blizzard or Met if you are not disrupted.

This is how it will be yes.

Also there is no planned damage nerf.
 

Babyhack

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You can use ANY spell if you are disrupted while casting Bliz/ Met.
Again, you CAN NOT use any skill while you are using Blizzard or Met if you are not disrupted.

I am fine with the new setting of bliz/met : Damage nerf @ lvl 3 is nuts, hit count nerf, movement on hit nerf. but the newest plan is bullshit. maybe blizzard and met should be level 20 and 25 skills.


Sam, I do not know what happeded to your team. It seems you are not asking opinions from players anymore?

I still remember once you were collecting opinions for every classes. Then you are make systemic changes on every classes.

Maybe most of people think I am moaning about these two skills because I am the one own both of them.

But I am level 49 and I feel like I am wasting my time now. After applying the plan of Lilcooldoode I will definitely use FF instead of using stupid new bliz or LEVEL 49 meteorstrike. they are slow and can be escaped by shoulderdash or shawdowstep (3 seconds cool down). Maybe At that time you will also nerf FF because somebody moan that it is too powerful that it can reach 400+ damage from a LEVEL 52 wizzid, lmao.

Maybe you think nerf is balance for the server, but it is not fair for the long term players.

I am very disappoint with you and your team.

Will you relax and chill out

Very little has been changed with the skill and it has already been said the the hit rate will be changed back.

Your moaning at the team for fixing the bugs in spells, you should not be able to cast Blizzard on yourself, then cast MS then cast FF, 3 mass aoe high attach spells, MS and blizzard had a bug in them where they where hard to escape from, this bug was adjusted.

I also posted that the spells where still being worked on, maybe stop moaning and post how you think the spells should work, like a lot of other players have done.

The game needs to be fair to all classes and as it was wizards where becoming to overpowered and needed to be adjusted.

BH
 

Koriban

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You can use ANY spell if you are disrupted while casting Bliz/ Met.

Would this not render the weakness (rooted position) of the spell useless, because any high level wizz will just use Repulse the instant a melee character hits them?

Honestly I think Blizz/Met should hit bloody hard but have very clear weaknesses, i.e no positional movement during and even if flinched.

I mean, if you position yourself and cast MetStrike whilst standing next to 2 warriors, frankly you deserve to die. You should not be able to instantly repulse them or cast any other spell for that matter if you get flinched.

If it were like this then we could buff the hit count/damage to better REWARD good usage of the spell (good positioning of yourself in pvp)
 

rainstone

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But you can not prevent people from RT or TT.
As you know that sin can jump everywhere they saw. wizzid is never safe in the screen.

I will be dead even with my magicshield on if I stand beside depress. because TDB can cut trough the magicshield and his FS can do 400+ damage.

Would this not render the weakness (rooted position) of the spell useless, because any high level wizz will just use Repulse the instant a melee character hits them?

Honestly I think Blizz/Met should hit bloody hard but have very clear weaknesses, i.e no positional movement during and even if flinched.

I mean, if you position yourself and cast MetStrike whilst standing next to 2 warriors, frankly you deserve to die. You should not be able to instantly repulse them or cast any other spell for that matter if you get flinched.

If it were like this then we could buff the hit count/damage to better REWARD good usage of the spell (good positioning of yourself in pvp)

---------- Post Merged on 05-10-2014 at 02:11 AM ---------- Previous Post was on 04-10-2014 at 11:35 PM ----------

I agree that 3 mass aoe would caused a blood of damage, but:

First, every aoe book you mentioned is rare in the game. Only two Met in the game so far. last book of FF sold for more than 60m!! how could you own 60m by yourself? leveling in PT? maybe you are really lucky to get the book by the chance of 1/10000000.

Second, there is five level gap between Blizzard (44) and Met (49). The difference between them are: Met have a fire ring to indicate where the rain will drop while the blizzard is not. Blizzard can freeze monster or enemy while Met do a bit bit bit more damage by a extra hit at the very end of rain.

I was not luck to get all three books. I do my efforts and I own a lot of gold from my friends.

I think the movement hit should be added back. It prevent people from moving in PVP or PVE (group PK?) .
It is fine if the damage is not Uniform.
Met should be disrupted if flinched but Blizzard should not.

Any high level character with every skill should be powerful and can develop a systematic attacking strategy.

For example. I think it is better for me to use Blizzard to freeze people first in order to protect Meterstrike casting not to be disrupted.

I was discussing your changes with wizards in my guild (DD has quite a few high level wizards). The conclusion is they prefer to use FF instead of Met or blizzard. :/ pity for such high level skills. I think they should be regularly used to prove their value.



Your moaning at the team for fixing the bugs in spells, you should not be able to cast Blizzard on yourself, then cast MS then cast FF, 3 mass aoe high attach spells, MS and blizzard had a bug in them where they where hard to escape from, this bug was adjusted.

BH
 
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NorthStar

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I havent read the entire thread but the 2 bugs i see (which i will fix) is you should be rooted for the entire duration and the attacks should stop once you have flinched.

I really wish I had these spells to test because this thread is getting beyond a joke!

Blizzard:

Rooted to the spot - Yes
Canceled upon flinch - No - As has been stated in other comments, if you make it cancel upon flinch all your doing is giving the wiz an advantage. (Again i am wiz but i'm not going to be unfair)
Total hits per cast - Four (one per second hence being rooted for four seconds)
Area = 5 x 5
Chance of slow/frozen
Instant casting
Blizzard should never do any more than 4 hits on one target, whether you move or stay still.


Meteor Strike:

Rooted to the spot - Yes
Canceled upon flinch - You misunderstand this, meteor strike is supposed to have a 3 second cast delay at lvl 0, 2 second at lvl 1, 1 second and lvl 2 and just of instant at lvl 3 . If you get hit while you are casting during this delay (when it is showing the fire ring) your spell will cancel. If you do not get hit in this time the full spell will cast with you rooted to the spot.
Total hits per cast - Four
Area - 5x5
Heavy fire damage
Met should never do any more than 4 hits on one target, whether you move or stay still.

I also believe blizzard ignores magic shield which if so i believe is a bug and needs fixing.

You can see from the lists the advantages and disadvantages of when to use each spell, It was common place when you saw inferno rain(Met Strike) on USA that you would instruct you ranged to flinch them to cancel the spell, or your mele would know they will be rooted and try to jump the caster. That is the whole point of met having the graphix to show that the spell is about to be cast.
 
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Razarus

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I was not luck to get all three books. I do my efforts and I own a lot of gold from my friends.

.

Jusy shut the **** up.
Friends = bots.

Ban this piece of shlt.
"Borrowing" from a friend that has 10 bots is still bannable or bloody well should be.
 

rainstone

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Close ****ing asshole and keep your **** inside before you have any evidence.
A piece of **** with stupid cosplay show and cry like baby.
Maybe you are crying because you were crashed by some DD players in the game. I would like to do it again if you are in the game even I am not in DD.


Jusy shut the **** up.
Friends = bots.

Ban this piece of shlt.
"Borrowing" from a friend that has 10 bots is still bannable or bloody well should be.

---------- Post Merged at 10:49 AM ---------- Previous Post was at 10:40 AM ----------

I like this idea about flinch. It make sense and I wish I could reach level 56 in a second.

I really wish I had these spells to test because this thread is getting beyond a joke!


Meteor Strike:

Rooted to the spot - Yes
Canceled upon flinch - You misunderstand this, meteor strike is supposed to have a 3 second cast delay at lvl 0, 2 second at lvl 1, 1 second and lvl 2 and just of instant at lvl 3 . If you get hit while you are casting during this delay (when it is showing the fire ring) your spell will cancel. If you do not get hit in this time the full spell will cast with you rooted to the spot.
Total hits per cast - Four
Area - 5x5
Heavy fire damage
Met should never do any more than 4 hits on one target, whether you move or stay still.

You can see from the lists the advantages and disadvantages of when to use each spell, It was common place when you saw inferno rain(Met Strike) on USA that you would instruct you ranged to flinch them to cancel the spell, or your mele would know they will be rooted and try to jump the caster. That is the whole point of met having the graphix to show that the spell is about to be cast.
 
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Unseen0202

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Close ****ing asshole and keep your **** inside before you have any evidence.
A piece of **** with stupid cosplay show and cry like baby.
Maybe you are crying because you were crashed by some DD players in the game. I would like to do it again if you are in the game even I am not in DD.




---------- Post Merged at 10:49 AM ---------- Previous Post was at 10:40 AM ----------

I like this idea about flinch. It make sense and I wish I could reach level 56 in a second.
We all know that dd are responsible for the botters I say good ridence to the lot of yas
Close ****ing asshole and keep your **** inside before you have any evidence.
A piece of **** with stupid cosplay show and cry like baby.
Maybe you are crying because you were crashed by some DD players in the game. I would like to do it again if you are in the game even I am not in DD.




---------- Post Merged at 10:49 AM ---------- Previous Post was at 10:40 AM ----------

I like this idea about flinch. It make sense and I wish I could reach level 56 in a second.
 

rainstone

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DD is a guild. we kick botters and cheaters.
If you mean some few botters are Chinese, I would say yes and same as few in other guild during the development of this server.
Keep reporting what you have seen I do not mind.

This thread is about Bli and Met. So door is open and see you next time
We all know that dd are responsible for the botters I say good ridence to the lot of yas
 

Razarus

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No this thread is about you crying because your ill gotten botcash skills are no longer going to be bugged..
I have never fought anyone from DD i tend to stick to pizza if i have a takeaway so dont come across you often.

dirty stinking botters, why get so uptight if the gold was clean?
If you lucky to get lots of gold from friends where did they get it?
Why not prove your innocence instead of cry like hellokitty bitch that you are.
 

rainstone

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Same accuse, no evidence, only prove you are crying.
I have been here for half year and DD have been here for half year. last DD leader was banned because of gold dealer, not the new DD leader.
So stick to your pizza and **** yourself somewhere else.

TBH, I do not have to listen to you because you are not in the game anymore.
No this thread is about you crying because your ill gotten botcash skills are no longer going to be bugged..
I have never fought anyone from DD i tend to stick to pizza if i have a takeaway so dont come across you often.

dirty stinking botters, why get so uptight if the gold was clean?
If you lucky to get lots of gold from friends where did they get it?
Why not prove your innocence instead of cry like hellokitty bitch that you are.
 

Rollcage

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I really wish I had these spells to test because this thread is getting beyond a joke!

Blizzard:

Rooted to the spot - Yes
Canceled upon flinch - No - As has been stated in other comments, if you make it cancel upon flinch all your doing is giving the wiz an advantage. (Again i am wiz but i'm not going to be unfair)
Total hits per cast - Four (one per second hence being rooted for four seconds)
Area = 5 x 5
Chance of slow/frozen
Instant casting
Blizzard should never do any more than 4 hits on one target, whether you move or stay still.


Meteor Strike:

Rooted to the spot - Yes
Canceled upon flinch - You misunderstand this, meteor strike is supposed to have a 3 second cast delay at lvl 0, 2 second at lvl 1, 1 second and lvl 2 and just of instant at lvl 3 . If you get hit while you are casting during this delay (when it is showing the fire ring) your spell will cancel. If you do not get hit in this time the full spell will cast with you rooted to the spot.
Total hits per cast - Four
Area - 5x5
Heavy fire damage
Met should never do any more than 4 hits on one target, whether you move or stay still.

I also believe blizzard ignores magic shield which if so i believe is a bug and needs fixing.

You can see from the lists the advantages and disadvantages of when to use each spell, It was common place when you saw inferno rain(Met Strike) on USA that you would instruct you ranged to flinch them to cancel the spell, or your mele would know they will be rooted and try to jump the caster. That is the whole point of met having the graphix to show that the spell is about to be cast.

This guy gets it.
 

Varaka

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At the moment flamefield can be used while meteors/blizzards are still falling.
after next reboot you wont be able to do this.

From cast to spell landing ( bliz) is 5seconds and at the moment it lands you can use another spell / move, agreed. So you are combining a high lvl range attack with a close quarters attack. This is not easy to time and if your stupid enough to get caught by this you deserve to die. This gives wiz the glass cannon effect but less so since the current changes that have been made. ( archers and taos now healing though bliz @ luck 3 and 94 mc, so no need to run just wait for the shield to drop and pop arrow barrage).

I fear changes to this will make wizards feel clunky and back to being stiff like at the start of the server. Please don't make us glass cannons into pot mule glass coffins.
 

Muh

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Was testing this last night and once you cast bliz you cant move or cast anything for 5 seconds, as EW2 said its about timing. There is a way for meelee to counter this but I'm not going to expose myself lol,
Bullshit, archer hits you mid met...met continues you walk off instantly after 1 hit, no matter how far into cast. Its bugged has been for months, this is why lvl gap is ****ed, levelling with bugged spells. Lol.
 

Varaka

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Bullshit, archer hits you mid met...met continues you walk off instantly after 1 hit, no matter how far into cast. Its bugged has been for months, this is why lvl gap is ****ed, levelling with bugged spells. Lol.

Did you even read what you quoted? I was talking about Bliz not met. It's also petty hard for me to say anything about met as I don't have it.
Lvled with bugged skills? wake up, as most of the server knows If you venture out of SZ I lvled up to 50 TUing Archers the same way most wzzy do it.
 

KylerStern

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I'm not certain what wizards have had on other servers or what the idea is on this server but i see a big flaw with these spells.

If a flaming sword does 400 a blizz should do 800 but spread across the AOE not to each spot within the AOE

A wizard should have a single target spell like Flame Disrupter or something new at later levels that does MORE single damage DPS than any of the AOE spells. otherwise you negate single target spells (in this case a class the archer)

Look back at the skills - A wiz would use IceStorm on a moving target to flinch it or on a group of people to damage them all
This is what AOE is supposed to be.
Evenly spread lower then single target, damage. Then they would cast FC/TBolt or FD. (This is what a wiz should be)

Now we have.
AOE FF - does more damage per square than any single target spell.
AOE bliz - does more damage per square than any single target spell
AOE Met - does more damage per square than any single target spell

This is just silly.

Why have single target spells/class if the aoe spells hit every square harder??


I would suggest getting that doubledragonfireball spell ingame as soon as possible so that you can accurately adjust these AOE spell damage down without taking the single target killing ability from a wiz.
 
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rainstone

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Sorry, that is how a high level wizzid do.
Get your ass to level 50 and you will have a AOE skill too.

And definitely you are crying and you have not played wizard before.
I'm not certain what wizards have had on other servers or what the idea is on this server but i see a big flaw with these spells.

If a flaming sword does 400 a blizz should do 800 but spread across the AOE not to each spot within the AOE

A wizard should have a single target spell like Flame Disrupter or something new at later levels that does MORE single damage DPS than any of the AOE spells. otherwise you negate single target spells (in this case a class the archer)

Look back at the skills - A wiz would use IceStorm on a moving target to flinch it or on a group of people to damage them all
This is what AOE is supposed to be.
Evenly spread lower then single target, damage. Then they would cast FC/TBolt or FD. (This is what a wiz should be)

Now we have.
AOE FF - does more damage per square than any single target spell.
AOE bliz - does more damage per square than any single target spell
AOE Met - does more damage per square than any single target spell

This is just silly.

Why have single target spells/class if the aoe spells hit every square harder??


I would suggest getting that doubledragonfireball spell ingame as soon as possible so that you can accurately adjust these AOE spell damage down without taking the single target killing ability from a wiz.
 

KylerStern

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Sorry, that is how a high level wizzid do.
Get your ass to level 50 and you will have a AOE skill too.

And definitely you are crying and you have not played wizard before.

No rainstone i'm pointing out a flaw in the creation of the wizard in mir.
Its standard practice across every game that AOE does not do more damage than Single target. its common sense, its game mechanics.

I have suggested that the wizard get a single target high damage spell to compensate the flawed mechanics of the current set up.
I'm certainly not crying. When/if i reach level 50 on my sin and if the AOE spell is available to me and the damage it produces is to high I will also point that out.

You must be able to understand that an AOE spell should never do more damage than a single target spell unless its a nuke. Then the cooldown should be much much higher.
 

Muh

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Did you even read what you quoted? I was talking about Bliz not met. It's also petty hard for me to say anything about met as I don't have it.
Lvled with bugged skills? wake up, as most of the server knows If you venture out of SZ I lvled up to 50 TUing Archers the same way most wzzy do it.
Its ****ed lol and I hunt with a 'met user' I m sure you see it as your usually hitting him ( wal)
Needs fixing asap, sorry for bliz/met mix though, are both skills not designed the same? Same cast time\delay \movement?