- Jan 16, 2010
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[@StdModeFunc80]
#IF
CHECKMAGICLEVEL MeteorStrike 0
#ACT
SKILLLEVEL MeteorStrike + 1
LINEMSG 0 "MeteorStrike Upgraded To Level 1!"
BREAK
#ELSEACT
GIVE MeteorStrike(1) 1
LINEMSG 0 "You Must Have Learnt MeteorStrike To Upgrade It, Or You Have Allready Upgraded."
BREAK
[@StdModeFunc81]
#IF
CHECKMAGICLEVEL MeteorStrike 1
#ACT
SKILLLEVEL MeteorStrike + 1
LINEMSG 0 "MeteorStrike Upgraded To Level 2!"
BREAK
#ELSEACT
GIVE MeteorStrike(2) 1
LINEMSG 0 "You Must Upgrade In Order (1),(2),(3). Or You Have Allready Learnt This Spell."
BREAK
[@StdModeFunc82]
#IF
CHECKMAGICLEVEL MeteorStrike 2
#ACT
SKILLLEVEL MeteorStrike + 1
LINEMSG 0 "MeteorStrike Upgraded To Level 3!"
BREAK
#ELSEACT
GIVE MeteorStrike(3) 1
LINEMSG 0 "You Must Upgrade In Order (1),(2),(3). Or You Have Allready Learnt This Spell."
BREAK
Step 1: Add ThunderBolt(1) (2) (3) to Item DB. And set the Anicount to 50-52
Step 2: Add this into Qfunction.
Hope it helps sum1
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