Buggy since reboot

CraiG^

Legend
Legendary
Jun 22, 2003
3,142
34
275
Scotland
Was in PSC on my wiz just after the reboot there in PranjaStoneCave, suddenly when I try run my character freezes and mobs still attack me even though my character is stuck. I RT and it sorted itself out, so all is fine when I walk around but when I run I am stuck again. So I tt'd what looked like into a map of bad blue graphics for 2 seconds and then finally to where I was supposed to go (PI SZ).


9hm100.jpg



Weird ehh?
 

Swifty

Dedicated Member
Dedicated Member
Apr 22, 2003
122
3
95
Id say 1 in 3 hits my character took, froze him on the spot... same as the dash glitch.
needed to left click/walk to get rid of it. It was a damn pain so i just logged off...
 

FTM

Dedicated Member
Dedicated Member
Aug 19, 2013
182
5
45
patcher isnt working properly ran 3 times keeps saying missing files
 

ventus

LOMCN Veteran
Veteran
Oct 17, 2013
974
175
105
When you get hit while you are running you get glitched >< And patcher repatches last 3 files everytime you start client.
 

CraiG^

Legend
Legendary
Jun 22, 2003
3,142
34
275
Scotland
It's like the ability to use right click after being hit to get away has been removed or changed in some way.
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
So when you are hit you have to walk 3 steps before being able to run again... The client forces you to do this, but if this has been turned off somehow then you will be stuck in place (it's a anti auto run after being hit mech)....

I'll look into it but only a handful are reporting which is confusing.

Sam
 

Benjii

Dedicated Member
Dedicated Member
Sep 11, 2003
40
0
32
get this displace thing also when trying to run past a mob and get hit. a lot in guild are getting it also, but not everyone is posting here. i believe there is more than a handful with it
 

lancelot1

Golden Oldie
Golden Oldie
Sep 26, 2007
610
3
105
So when you are hit you have to walk 3 steps before being able to run again... The client forces you to do this, but if this has been turned off somehow then you will be stuck in place (it's a anti auto run after being hit mech)....

I'll look into it but only a handful are reporting which is confusing.

Sam
Why was this changed? Yes, you could run (move 2 spaces) after getting hit while running, but it only happened once and only if you were at the start of a run, after which you started moving normally. Was that really so OP that it needed patching?

Sent from my GT-N7100 using Tapatalk
 

Ciggy

Dedicated Member
Dedicated Member
Feb 19, 2014
40
0
32
When you get hit while running you get pull back to the spot where you got hit, which is where the displacement/glitch occur. You can continue to walk, but every time you start running it will pause you for 8-10 sec until you can start walking again. Only way to fix the glitch is to relog, and it's almost impossible not to get hit in some caves while running.
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
Why was this changed? Yes, you could run (move 2 spaces) after getting hit while running, but it only happened once and only if you were at the start of a run, after which you started moving normally. Was that really so OP that it needed patching?

Sent from my GT-N7100 using Tapatalk

Hacks were turning it off all together, meaning you could auto run after being hit...

I had extensively tested this my end and it was fine... I will disable after I have sorted the current issue.

Sam
 

Jicaa

Pooslice
Golden Oldie
Jul 9, 2003
2,386
36
184
I haven't experienced this yet, only played for about 2 hours since the patch tho
 

Zed

Dedicated Member
Dedicated Member
Feb 24, 2014
350
5
44
You must have smoked so bad green to end up in the middle of the sea!

But yeah, in oma lair, when running, I get hit by a tbolt from the Oma Wizards, it pulls you back, and you can't run for a few seconds (after that I can run again, but randomly happens, not 100% of the time) :)
 

RandomGKL

Dedicated Member
Dedicated Member
Jan 31, 2014
232
3
44
The pullback when you get hit by ranged is the same as when you pick up something and go overweight. Your current moment is cancelled, you get moved back to the spot and have to release the mouse button and reclick to start moving again.