[C# Files] Apocalypse Mir

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Bon

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The trailer looked really good.. then when it said start your journey here and showed a picture of you killing a deer I immediately thought this is not a server I'd enjoy lol. Sorry! low rates are so not cool

anyway good luck, any c# server seems to be exciting these days
 

squall777

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The trailer looked really good.. then when it said start your journey here and showed a picture of you killing a deer I immediately thought this is not a server I'd enjoy lol. Sorry! low rates are so not cool

anyway good luck, any c# server seems to be exciting these days

Ppl are creating awful replica's of your servers and get 120 usercount. Just saying.
 

mrmayfair

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The trailer looked really good.. then when it said start your journey here and showed a picture of you killing a deer I immediately thought this is not a server I'd enjoy lol. Sorry! low rates are so not cool

anyway good luck, any c# server seems to be exciting these days

Low rate is much better than these servers with lvl100 people and kits with 500+ dc/mc/sc. The numbers overwhelm the GMs and how to balance too. Low rate ftw!
 

DiabloVodkaShot

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Any news?

Hi,

Our coder is now back from his time in the military, and will continue to code and fix our final features. We hope now we can progress a little faster. It depends on how successful this week goes in coding to whether or not we release a live date.

Thanks for your patience.
-Apoc Team
 

stupple

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Any news?

should hopefully have some new this week. my replace mother bored come tomorrow this should allow my coding better then use laptop to do it.

hopefully we get some new spoilers for you guys :)
 

stupple

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Nothing really just that we are working hard to get it out. Sill working on some of the bugs. I only be back few days. So just try to catch up atm
 

DiabloVodkaShot

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Like stupple mentioned we are working hard behind the scenes, getting as much done as possible. Ranking has just been finalised, further adaptation of the crafting system needed, and more testing. Alongside final server side fixes, we hope that it is all worth the wait. I know its never the best answer but this is where we are at.
 

Koriban

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So I didn't want to say it, but I will.

If it's taken this long to even get the server started, can we imagine how long updates/client bug fixes would take to get fixed?

I don't fancy playing another Chronicles server where we're waiting 9months for an update, with a never ending "list".
 
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IHaveALongName

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So I didn't want to say it, but I will.

If it's taken this long to even get the server started, can we imagine how long updates/client bug fixes would take to get fixed?

I don't fancy playing another Chronicles server where we're waiting 9months for an update, with a never ending "list".

+1
 

DiabloVodkaShot

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So I didn't want to say it, but I will.

If it's taken this long to even get the server started, can we imagine how long updates/client bug fixes would take to get fixed?

I don't fancy playing another Chronicles server where we're waiting 9months for an update, with a never ending "list".

That's completely up to you, and if that's how you view things, but our updates are being planned prior to our launch, content wise wont be an issue; coding wise takes time, we want to launch with as few bugs as possible. And that's the way the server will run.

We hope to see you ingame :)
 

Koriban

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content wise wont be an issue

The very fact you think this, with how ridiculously hardcore some Mir players are and will geek the **** out of your game until all content has become meaningless to them, worries me greatly.

You can literally never have enough content for Mir players.
 

DiabloVodkaShot

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The very fact you think this, with how ridiculously hardcore some Mir players are and will geek the **** out of your game until all content has become meaningless to them, worries me greatly.

You can literally never have enough content for Mir players.


Perhaps you miss understood, I said content wise wont be an issue I never said we have enough. I implied that we will always be on top of it; just like content wise the game has been ready for a long time. Features are things we are still modifying.
 

squall777

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Tired to be "that guy" but what a joke.

What bugs exactly are you fixing all those months that required coding? The rest servers that came up in the meantime even the most basic ones didnt have many if any coding bugs so what exactly are u fixing? It took Jamie less time to create those files than you to fix basicly non-existing bugs.

Features features features. Other than crafting what are those amazing features you talk about and why do they take so long?

At some point you could consider the possibility of actually speaking the truth and say EXACTLY what you work on other than posting "We are working hard guys on features and fixes. We are getting there. Bare with us" once a month.
 

Adv

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If i remember correctly this server/idea was born out of a dislike to Chronicles staff not replying/giving generic answers and being slow with updates.

Ironic.
 
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