Cave Timer

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Dumachi

LOMCN Veteran
Veteran
May 18, 2007
384
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Romania
Can any1 give me help on how to specify a timelimit on a cave, After the time is meet it teleports to a desginated coords or random teleported to a desgianted map after limit is reached.
 

Amenovis

Golden Oldie
Golden Oldie
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Jan 9, 2006
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would be also interesting for me i wanna have it that 1 player or grp after a spezial time gets teleport out from kr (mapmove;grpmove in npc is clear i think... but how to say the npc he have mhh 20 mins or 60 mins or or or)

lg

ameno
 
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chimera

LOMCN VIP
VIP
Jul 30, 2003
1,054
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UK
use a delaygoto command in script and the enter (envir/mapquest) trigger for kr.

To make everyone on a map leave after a certain time use mapting (eg #act mapting 1 0 - moves everyone on map 1 to map 0 in random place, or specify place #act mapting 1 0 168 235).

If you want to just move one person use mapmove, if a group use groupmove command - #act groupmove map xx yy range %username

ps. time for delays is counted in seconds.
 
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Amenovis

Golden Oldie
Golden Oldie
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mhh than i see two possibilitys first is 00default and use #if min xyz #act mapting
another idea that i had after posting was to use event system setgmemap x setgmetime startnewgme mapmove groupmove mhh ill think about it m8 and thx :)
 
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idaBigA

Holley Mir 3!!
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Oct 28, 2003
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One more way is, if you use an NPC to send the person into the map

You can use

TimeRecall 1
MapMove MAP X Y

That will recall the person to the NPC after 1 minute...
 
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Amenovis

Golden Oldie
Golden Oldie
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than i need to put the npc stay outside from the maps:Example i took a key in a mob the player get that key and go to the npc the npc make a "checkhum krmap" if its free he teleport the one with the key to the kr and take the key out of the bag. But if i let the npc in entry to KR the player get recalled out can search next key and go in again mhh but ok if i let the key falling in the first maps from a cave it would go or if i put the npc example to a town that would works also :) nice way

only 1 last question till now i havent test checkhum as command so the question is did i use it with checkhum 0 or checkhum 1 or did he make it automatic with checkhum (if 0 #act if 1 #elseact) ? someone tryed it? if not forget the question than i will figured it out :)

lg

ameno
 
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