Chinese .WIS Files

Gadget

LOMCN Developer
Developer
Aug 3, 2006
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Ive done the smaller ones so far, i tried using just the TBitmap and its quicker but the placements output is carnage as each placement has its own file and when you have 70,000+ hum/weapon images :(

Take a look at how I handled the placements files in my original WIL viewer. I think I wrote them in batches of 255 or something into their own folder. eg. \1\1-255.bmp \2\256-512.bmp

If you load the files into a TMemoryStream like we had originally it will be way quicker at the export also - but slow to load initially on larger files.
 

afshangrudar1

Dedicated Member
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Mar 26, 2009
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if you need to leave them running to extract I have an 8 core 3d workstation i can leave it running on if it will make it quicker. Even if it takes a few days i work away from home so i can leave it running over the week.
 

Gadget

LOMCN Developer
Developer
Aug 3, 2006
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Thx for the offer, but we are taking minutes rather than hours lol
 

Bon

Legend
Legendary
Jul 29, 2004
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Kent, UK
isnt gadget and stephen plannin on releasin the spells when they are done ne way? so what exactly would they be trusting him with...?
 

Lilcooldoode

LOMCN Developer
Developer
May 10, 2003
2,338
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Yes
Just finished coding the base for the first one... made it work like a powerful shoulderdash

If anybody can think up some cool names for these spells would be good lol

images01.jpg
 

daneo1989

I am Ancient.
Staff member
Super Moderator
Dec 5, 2005
6,033
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UK
isnt gadget and stephen plannin on releasin the spells when they are done ne way? so what exactly would they be trusting him with...?
he could easyly steal there .wil editor. which i dont think they are going to release
 

neptuneshaun

Golden Oldie
Golden Oldie
Jun 17, 2007
550
3
105
Me and Gadget have been working on cracking these files for the past week as I couldnt find anything in the Chinese community and Azura said he had a viewer but not anymore.

Was a tricky one to break but we eventually got it in the end.

Next step we have to find a convenient way to export the data (as there is a lot) and also add support into the source files for them.

I dont know what is new in these files apart fromt he Hum images for the new magic skills.

But regardless anything released into .WIS format from China can be accessed now.

could you upload just one of these .wis files, like the spells one or a weapon one please?? i dont want to download all of the client to get one.

sorry for beein a pain aswell
 

Koriban

Addict
Legendary
Loyal Member
Aug 18, 2006
5,842
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Brighton
Just finished coding the base for the first one... made it work like a powerful shoulderdash

If anybody can think up some cool names for these spells would be good lol

images01.jpg

PowerDrive, SpiralBurst erm... ChaosDive... OutBurst I dunno, off top of my head, too tired =x

SpiralForce, Meh!

Very nice though =)
 

IceMan

Hero's Act Mir 2
Legendary
Apr 17, 2003
8,544
2
375
330
Just finished coding the base for the first one... made it work like a powerful shoulderdash

If anybody can think up some cool names for these spells would be good lol

images01.jpg

nice lil we'll get you some names tomorrw :) talk to you later
 

Xanan

LOMCN Veteran
Veteran
Loyal Member
Jan 5, 2006
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what language do you code in lilcooldoode?
 

shorty606

Golden Oldie
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Apr 10, 2005
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I'm all curious, did you reverse it from asm? or look at file structure and compare it to the standard wil?
 

Gadget

LOMCN Developer
Developer
Aug 3, 2006
195
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82
I'm all curious, did you reverse it from asm? or look at file structure and compare it to the standard wil?

A bit of voodoo, black magic, pizza, some beer, and a hex editor ;)

Luckily the chinese didn't do half of what I had expected them to do, else we'd have been taking months to work it out - as it was it probably took us 3 or 4 evenings of combined efforts.