Warrior:
InfernoSword:
An upgrade to FlamingSword, hit with a fierce supercharged flame causing the ground to erupt damaging a number of targets in front of you.
CycloneStrike:
An upgrade to CrossHalfmoon, swing your weapon around causing full damage to all enemies around you.
Wizard:
LightningStorm:
Bolts of lightning strike a large area around the caster damaging many enemies within range (a mass Thunderbolt spell for the more mir literate).
Hypnotism:
An upgrade to ElectricShock: Greatly increases the effectiveness of the Wizards taming spell, allowing them to tame monsters quicker, and for longer.
Taoist:
Infect:
Infect an enemy with disease effect causing both debuffs of improved green and red poison. Also contagious and will spread to any other enemies that come too close.
YinYangBlast:
An improved single target projectile spell which will bounce between you and the target up to 3 times while the target remains stationary. The returning Yang has a chance of reviving some HP/MP
PedestalOfLife: Passive
Become a beacon of life among heroes. Nearby allies will become visually connected to your soul; channeling a number of buffs to them at all times.
Assassin:
SmokeBomb:
Throw a smoke bomb reducing the visibility of any enemies caught inside.
DeathSense:
Enemies with low HP are revealed to you by a flashing revelation bar.
Archer:
PhoenixShot:
An upgrade to PiercingShoft, shoots a flaming phoenix across the screen hitting all enemies in its path 3 spaces wide, also leaving a trail of fire in its wake.
RainingArrows:
Shower an enemy with arrows causing small AoE damage around them.
Monk:
GuardianAura:
Absorb a %age of damage from allies within your Aura.
BloodAura:
Increases the effectiveness of HP potions for you and your allies within your Aura.
MagicAura:
Increases the effectiveness of MP potions for you and your allies within your Aura.