Tbh chronicles its drops were worse developed the ace its drops after the cleaning of bda evilmir .
also the amount of 43 weaps dropping is the same rate as ace but in here its **** the other items.
I am starting to be unable to comprehend the thought behind the dropfiles except for one way is picturing sam with scumbag hat on and meme under it that says "LOWRATE"
when any lowrate isnt like this and saying yeah it takes time blahblah , anyone that has ran a server that it aint hard to edit drops and with samuels lazy bossdropsystem it should even be alot easier to edit for the time being till 2.0 .
then theres this part where you go leveling but its a chore for every single class worse for some even wizzies have it tough at a certain point as ohhh i aquired lightning let me lure mino's in to 50 mob lures and slowly kill them , then all those right en left say "Nope" and you get hit hard by those gaurds and have to drop the lure and honeslt forcing people in expelrings + tigerneck to do this is not normal ranged mobs hit too hard from too far they arent ment to be some league adc doing the most sustained damage.
then there are quest which i brought nice ideas on before which replied to will be in there instead you get a single clear boardquest where some of them are repeatable even though i said that itd be better to make quests the bigger part of your exp gains so that there wouldnt much class leveling desparity but atm its just about whoever has no social life /work levels higher if youd ask me all board quest should be repeatable and should keep their exp gain or atleast reset them daily it gives incentive for people to atleast log and do the quests
also the amount of 43 weaps dropping is the same rate as ace but in here its **** the other items.
I am starting to be unable to comprehend the thought behind the dropfiles except for one way is picturing sam with scumbag hat on and meme under it that says "LOWRATE"
when any lowrate isnt like this and saying yeah it takes time blahblah , anyone that has ran a server that it aint hard to edit drops and with samuels lazy bossdropsystem it should even be alot easier to edit for the time being till 2.0 .
then theres this part where you go leveling but its a chore for every single class worse for some even wizzies have it tough at a certain point as ohhh i aquired lightning let me lure mino's in to 50 mob lures and slowly kill them , then all those right en left say "Nope" and you get hit hard by those gaurds and have to drop the lure and honeslt forcing people in expelrings + tigerneck to do this is not normal ranged mobs hit too hard from too far they arent ment to be some league adc doing the most sustained damage.
then there are quest which i brought nice ideas on before which replied to will be in there instead you get a single clear boardquest where some of them are repeatable even though i said that itd be better to make quests the bigger part of your exp gains so that there wouldnt much class leveling desparity but atm its just about whoever has no social life /work levels higher if youd ask me all board quest should be repeatable and should keep their exp gain or atleast reset them daily it gives incentive for people to atleast log and do the quests
