Cloud Elements

Mu online season 21 - grand opening

Techno

Dedicated Member
Dedicated Member
Jan 31, 2014
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Underground
give 3 exp :eek:

sorry i didnt notice earlier on lol you could have changed it alongside stone golems.
 

HarryH

On the bandwagon
Veteran
Apr 25, 2014
1,686
9
100
Id honestly give everything in orcs a 1.5x exp bonus. everything in JD a 1.5x bonus too. Fill up some goddamn caves!
 

Muh

LOMCN Veteran
Veteran
Feb 13, 2014
1,403
236
125
Id honestly give everything in orcs a 1.5x exp bonus. everything in JD a 1.5x bonus too. Fill up some goddamn caves!

Yeah regardless of item drops, the caves arent worth hunting unless the hunt is the 1/12028937387373 drop chance for w/e the said rare items are in the caves, i think they should be boosted also Harry, (xp wise)
 

Mystickiller

Bored AF
Untrusted Member
Golden Oldie
Dec 24, 2003
1,007
4
174
Minnesota, USA
Yeah regardless of item drops, the caves arent worth hunting unless the hunt is the 1/12028937387373 drop chance for w/e the said rare items are in the caves, i think they should be boosted also Harry, (xp wise)

EXP and drop wise. Give us a reason to actually kill on the way to KR's. This 1 drop system is a joke. When killing the subs in hell is more worth your time than killing the actual boss you know somethings wrong. I'm tired of hearing the "not like official" or "we dont want to ruin the economy" kinda bs. I remember when drops in PB were buffed and "ruined" the economy, I call it progression.

I'd love to actually kill orc champs and not get a copy pasted drop. I also love how the one in kr on 2nd is the exact same as the rest. I also love how met and ff were supposed to be in the files but ones never dropped. Atleast 50 runs to kr and over 50 super sorc kills and never anything better than a bene. Drops dont match difficulty.