So I currently have 2 'walls' to fight over.
Sabuk Wall
+
Ancient Ruins
I am just a bit stuck on what to give as a 'reward' for holding the wall.
I don't particularly want to give a flat exp/gold/drop buff, even though I guess this is the most incentive to do it.
What things would you brawl over a wall for?
I have a few ideas and want to see what people like/hate!
*Expiry Medals/Shields/Stones - they are not Over-tuned but they have decent stats - last a day (you can reclaim it each day)
*Unlimited access to a restricted cave (usually you can only get in once a day via a DailyQuest)
*Free Access to Caves that require gold to access
*Sabuk Cave (owners access only) - has multiple floors with different mobs in (all mobs are in game elsewhere), and subs with long spawn timers + a unique boss (1 day spawn time)
*Reduced Crafting Requirements for crafters located in Sabuk and surrounding areas
Sabuk Wall
+
Ancient Ruins
I am just a bit stuck on what to give as a 'reward' for holding the wall.
I don't particularly want to give a flat exp/gold/drop buff, even though I guess this is the most incentive to do it.
What things would you brawl over a wall for?
I have a few ideas and want to see what people like/hate!
*Expiry Medals/Shields/Stones - they are not Over-tuned but they have decent stats - last a day (you can reclaim it each day)
*Unlimited access to a restricted cave (usually you can only get in once a day via a DailyQuest)
*Free Access to Caves that require gold to access
*Sabuk Cave (owners access only) - has multiple floors with different mobs in (all mobs are in game elsewhere), and subs with long spawn timers + a unique boss (1 day spawn time)
*Reduced Crafting Requirements for crafters located in Sabuk and surrounding areas