Cool server, but....

Tom27

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I've been playing Chronicles now for probably about a week around work and uni. I have got to level 38 on an assassin and I am in a fairly small guild where I would say the average level is 35-40. The server is cool and I understand that it is a low rate, which I think is a good thing because it encourages longevity. However I've found that once you get over the initial hype of playing Mir again and obtaining items that are decent but not super rare, power rings 30 weps etc, it becomes quite stale. At the moment I find that there are only 2 places worth hunting for me and they are Numa and Oma Lair, either for gold or XP. Neither are particularly entertaining places and only the latter has any form of sub or boss that you might be fortunate enough to run into once every hour or two.

I have tried hunting some bosses and to varied success, the best thing I have been able to kill so far on my own is Ghoul King, an ET and the OmaWarLord. The drops were fine and I have easily made enough gold to kit out and continually hunt.

I would just like to know, what bosses can I kill on a 38 Sin solo, where is good to obtain more items for my level range, Smash Kit, 40 weaps, power rings etc?

I really feel that the server would benefit from adding sub bosses to every cave. Much like mir3 did because it makes it much more appealing to hunt somewhere with the chance to bump into a sub that it soloable, pays for the hunt you did and another hunt and has the chance of dropping you something worth while.

I don't know, maybe I am just bored with Mir... But it is honestly pretty stale, I appreciate you guys put effort and work into the server but there we go, just my opinion.
 

owen252

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Join a bigger guild and get involved in the bigger bosses & fights. If you're just hunting OmaLair and Numa I can understand why you're bored.
 

Babyhack

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I really feel that the server would benefit from adding sub bosses to every cave.

There are already plans in place for this.

As has been said join a bigger guild, Mir is not really a solo game, yes it can be played solo but it does and will get boring very fast if you stay solo.

OmaLair and Numa are places designed for leveling, there is a chance to get rares from the monsters in there but its rare. If you want items you need to move around the world, Past Bichon for example.

Nearly all monsters have a chance to drop rare items, FF has been found in Pranja Temple for example, Poison cloud from Pranja Island.

If you have only been hunting in two caves solo then it is no wonder you are bored.

BH
 

Razarus

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As an assassin you do not want the smash set, the primary bonus to the smash set is aspeed+2 (this is why the ring costs 8mill or more)

Past Bichon will drop you power ring but your better off hunting the cash in oma lair and buying them off the TM (guaranteed rather than risk luck of drops)

Mir is what you make of it. If your in a small guild averaging level 39 you will not have experienced the "end game" of chronicles (until further updates)
The fun from mir resides around competitive play. It is fun doing it all solo or without pvp for the first time, but once you have ticked that box its boring and no longer a challenge.

If you enjoy competitive play you will stick around in Mir, if you only enjoy exploring and killing the bosses to tick them off you will not last long post 40.

At your level if you want a change from leveling you can solo kill..
IKH at best and pretty much everything below it tier wise (excluding IWT)

so that's things like WT, WG, ES, WEB, KH, KS, RTZ, ET, EC.

You are unlikely to find 40 weaps unless you start top end bossing or grouping up for more kills.
 

Unseen0202

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None of the bigger guilds recruit lol gl with that
 

HarryH

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Tom on a 38 sin i'd recommend levelling till 40 and picking up some royal blades. Royal blades worth about 6-8m, freezing blades maybe 3m.

IKH/IZT drop power rings and the like regularly, you could solo the former but probably need a taoist for IZT :) Books are all cheap apart from swiftfeet (12m), shadowstep (30m roughly but there are current assassins who will pay anything for any kit).

RME/Big centipede/IKH/Kinghog/Antqueen are all soloable bosses which drop regularly for a 40+ sin.

---------- Post Merged at 04:03 PM ---------- Previous Post was at 04:02 PM ----------

Evil tongs in bug cave are also a great sub boss to hunt, can drop omaspirit rings, holystones and smash rings.
 

Phade

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At the moment I find that there are only 2 places worth hunting for me and they are Numa and Oma Lair

I must agree with you, this is my biggest issue with Mir Chronicles.

The lack of choice for hunting areas at end game is very limiting.

Numa appears to be one of the best places for experience and unfortunately it's incredibly lacking. With no sub-bosses for variety and the drops are not any better it makes a stale place to level any character.

I am 44 at present and honestly there really is little incentive to get any higher on my assassin. I think the best bet is to hang fire, enjoy another character and with any luck we will have some much needed improvements in those areas, sooner ​rather than later.
 

Nizzles

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I do think a sub in numa would be great. doesn't have to drop anything amazing. just be nice to have a bit of excitement whilst levelling. wouldn't exactly rock the economy I don't think.
 

Babyhack

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I do think a sub in numa would be great. doesn't have to drop anything amazing. just be nice to have a bit of excitement whilst levelling. wouldn't exactly rock the economy I don't think.

I am working on adding subs to all the caves that are missing them and maybe a few other surprises

BH
 

HarryH

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A small tier system sounds like a nice idea to me personally! I.e. you can withdraw your numa token or pastbichon token when you go to level, and it tallies up how many monsters you've killed in that area, with some form of ranking so maybe tiers 1-7 you get an extra 2% exp per tier. With a small leaderboard in the town.

Seen it in other games and it means people actually want to kill more.
 

mir2pion

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Rings familiar, I put my sin to ice at about lev 32 or perhaps 34? when leveling outdoor on PI and as with all other areas I was in previous to that, I found the place lacking the fun it used to be on mir usa - no mass dropping spiders - also felt like my exp gauge stopped moving and getting levels started to be a drudgery. With mediocre kit I could hardly take on any significant boss, when I found my first WB on ST 1F it was taken from me just several hits before it went down, I must say I didn't find that exciting but off putting. Mind you the respawns on 1F were ridiculous, I never got too far before it got full again, that's why I didn't even try exploring any deeper.

At earlier levels I was put off by that move that made spider webs harvesting pointless, SValley totally remade and totally pointless, I never understood that place in this mirs remake (also how silly it can get when you walk from SV outdoor map arch noob area into a different map where incredible hulks are chasing you, that's if you were lucky and didn't get bashed in as soon as you stepped in, it might be orcs I talk about)... little funs that make pottering about enjoyable was taken out in the name of defeating bots which took fun out of the game for us non botting hopeful to make some gold and afford to buy next weapon off TM, which that move dashed. I wander if that silly high fee for listing on TM is still in effect

The above point about fun being mainly in fighting for bosses and socializing seemed doubly true for this mir as soloing got taken much fun out of it that euro and even usa mir had. This chronicles mir looks to me to be even more severe, colder version of mir than even the ace mir was. It does have its nice points, like starting Mizu village and quests and that you get a horse but that's about as far as it goes, or went with me.
 
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Razarus

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Mir2pion i would reccomend giving it another bash, what you describe is the early days where much was broken.
I was a level 38 in level 20 weapon at those times and yes it was demotivating and lacking all fun. I rerolled twice to 30+ to be in the same scenario until BH came along.

As a 34 sin you have the redt of your skills up to 38 available in shops and thankfully spider teeth and chestnut trees are not the quickest form of cash anymore.
A quick trip to oma lair where exp aint half bad for your level and 1/10 kills will drop you 6k+
You can run into the warlord who tends to drop 3-800k worth in drops. You would soon have enough money to buy some decent weaps.

The TM fee of 10 still stands but you are no longer trying to sell coral rings and the like so the fee is worthwhile in filtering the rubbish. Shops resell whatever gets sold to them (biggest fix this server had) economy changing.

The bots spoil it for end game, i think upsetting the start game to combat bots is very much a must. When you get outbid on everything by someone who "shouldnt" have any cash then you will understand the fight agsinst bots.
 

Babyhack

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You did not go far then did you 😜 and also from reading your post you have not loged on in a long while.
What Razarus said

BH
 
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Paloma

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Why solo in a group game?
Euro was stagnant and had no updates so as people levelled everything became easy. After a few years almost everyone had added kit read for newer harder content which never appeared. So they went back to the bosses they struggled to kill in a group under 40 and killed it easily at 40+. The real game was when you needed a full group or more usually all under 40 and some under 33 to even get to the boss.
Players have been practicing for 10 years or more too. USA was much easier than it should have been and there were heros.
Shout for a hunt partner on the map or in town
There should be guild called Unguilded or Solo to join after you get booted from Heros. Find people to hunt with in there.

Join a guild. There have been famous solo levellers Gwylm IPIP cant rem them all they didn't getbored though.
 

Tom27

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Out of interest, would you guys advise levelling a warrior or a sin? If anyone can be bothered giving the pros and cons that'd be awesome. So far I don't see much difference other than sin kills mobs faster at lower level
 

Razarus

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Sin pros over war- higher dps, poison for earlier boss solo kills, moonlight for ease of boss find. if you get Shadowstep ease of reaching anywhere fast. Cheaper to kit also way more 43 weaps around.

Sin cons vs war. 40+ spells are very dear and game changing war ones are dear but not game changing. Die more often due to lower health pool.

All i can think of reslly but the dying more often part is crucial late game as you will be involved in fights.


*based on your standard sin/war not these elite ones that will feel the need to say "idont die" etc etc