could use some help

Mu online season 21 - grand opening

Omen_lom

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May 29, 2006
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I was wondering if you guys could help me out.

im trying to get a feature implimented which will stop players getting pk points depending on their Title.....

Im geussing this will be done either in Q Function or Q Manage, but im a little stuck.

Thx!
 

Elvin

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May 14, 2003
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middlesex
seems to me that you are trying to run before you can walk . :P

with the simple problems you have had of late this is a bit more advanced and would take a lot of work if at all possible.
 
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daneo1989

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seems to me that you are trying to run before you can walk . :P

with the simple problems you have had of late this is a bit more advanced and would take a lot of work if at all possible.
thanks for you comment, as he post's on lomcn for help for many people making server's this is for Breakthrough is there any way of doing this?

/ancient
 
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Elvin

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I honestly do not think that there is at this time.

the pk point system i believe is coded in to make colour changes to players when on the wrong attack mode ( or meant to be attack mode) to make them brown yellow and red but if anyone can work out how it would be possible it would be a nice addition to the game.

as you can see the pksystem is built in to the game functions of the m2 but im no expert.
 
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bluedarklord

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Mar 21, 2008
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it is possible as far as i am aware you can do it threw Custom Commands but sounds noobish may need coding unsure @turnoffpkpoints or something like that do you know what i am trying to get at?
 
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daneo1989

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is there a #ACT command which will reduce the pkgainpoints in a certain area?

/ancient
 
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jewjewbee

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May 5, 2007
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I was messin about on my server and found that by ticking the "Kill,gainexp" option, my char could kill someone and gain exp and wouldn't gain pk points at all. But if the char I was killing killed me, he got no exp and had pk points added. lol?
 
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