- Dec 7, 2014
- 47
- 2
- 35
Sins have always been this strong early game. Every class hits their power spike at certain levels.
For wizzies its 42 (FF)
For Warriors its 32 (TDB)
For sins its... 15 (DoubleSlash)
Hence they're the early game class. Everyone will catch up, d/w.
Exactly this, early game buffs or debuffs are a bad idea for the server health.
People have less than the kit needed for their level and their spell level is low, they don't have all the 'normal' spells they will in a week and their hp pool is low. Sins take full advantage of all of these as they are an auto attack class. It's the main reason they drop off. Buffing slow to take off classes like warriors and debuffing sins damage will only remove their normal early game advantage and make them less than useful late game.
Focus on getting through your classes hard times and to your spike, we have all played before, we all know when we get strong.
/Cry
