Re: [dm2] NPC Time Delay
#ACT
@TIMERECALL 50
what it does: sets a 50 minute delay after which you will be teleported back to the spot you are on when you clicked npc
#ACT
@BREAKTIMERECALL
what it does: stops a timed recall if any npc set it for your char
Hope this is what you were after. I take no credit for this as this is taken from the ACT command list in TDs files.