The levelling speeds on an assassin is demoralising, as it stands, the other classes can level swiftly in caves mass luring and smashing with ease e.g. warriors having bladestorm CHM constant damage, Taos healing circle just doing awesome damage in PVE levelling quick and wizzies are wizzies, assassins kinda feel left out on this server like a degenerate warrior with blades..
compared to assasins we gotta either devote life doing 1 by 1 or get in a big group to go levelling but sometimes people aren’t always on, that’s how it stands right now for me, levelling solo on an assassin is a waste of time/gold/pots and just good for luring mobs as we do fk all dmg in caves like Catacombs, redcave etc
can get outflinched by warriors in pvp and can out dps us majorly in PVE, our only levelling spell is trash, meaning takes long to cast, only every few seconds and does between 100-280 damage (26-116 Dc sin Luck 4) and by the time I’ve casted one of these, warriors probably have hit 4 CHM’s and a bladestorm averaging out to nearly 500 damage ish constantly, Taos just mass aoe owning mobs for 60’s tick, wizzies obliterating lures as it’s what they do...
also moonlight on sins overpowered in pvp, it has a 5 second cooldown but can still go insta moonlight and insta disappear no animations, the moonlight delay should work on flinch e.g. if I get flinched by pk, x amount of seconds till I can cast it and have an animation so it’s not too broke that we can get around everywhere.
not a moan post just need some love..
P.S., Taos in pvp are utter **** according to top Taos on the server as they do crap damage in high sc.. (healzdeep hit me for 2 damage with sfb over 120 sc and max 74ish)