- Feb 26, 2004
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Just to throw in an idea. Once you have bought hosting, does it make any cost difference if you host one or two mir servers on it? You could make a high rate version for those who like it and low rate for others?
If there was this choice, I think I would choose low rate since I don't spend too much time playing and on low rate you don't feel like the whole field has left you in the dust before long. I think the crafting & professions thing really fits only low rate but perhaps could be played on high rate too?
Whether you play low rate or high rate, there is ALWAYS players who go full out and will get ahead...it's how it is.
Splitting the server into 2 rates is pointless and a waste of time. He has built the server seemingly around the crafting system and to give a wide variety of content throughout a slow progression of levels...when i say "Slow" I don't mean "0.50% in a week" it's pretty reasonable as any other server deemed as low rate these days.
Just simply bumping the rates will do nothing but burn through the content within a month because it's not been designed around it., and then you will all stop playing anyway.
Bending over for these entitled little princesses is what kills servers and causes them to reboot into v2 and v3 all the time (That, and greed lol). Play the server he creates and give constructive, decent feedback based on what the server is...stop trying to bring entitled ideas and changing the server from what the creators want them to be, because it's got boring now.
Most people, including myself don't even bother with Mir now because the complaining is almost straight out the gates of the server opening, or even before during testing because the server isn't tailoring to their very special and precious entitled little needs. I played OldSkool for about 3 hours before complaining started...promptly left the server and discord lol.