this game will be wildly rng with who kills who and lvls determine too much.
congratulations you just described what i like about mir....
this isnt the server for you
@WelshSteel. Thank you for your input, please just leave it alone >.<
you talk about the evolution of skills and classes and how level based combat should have an rng aspect.. you go on about it all the time...
if you really feel so passionate about it, do something about it with your own project or someone elses and leave me alone, im tired and irritable.
my priority is... i dont really have one tbh, im watching the csgo esl, writing a few quests, fixing some bugs, taking on board the 'active' users on the server and using that input to make changes and adjust little things that need adjusting. then playing some csgo, playing abit of rocket league, getting back into state of decay 2 with the juggernaut edition, and slowly waiting for launch date.