Event..

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Piff1

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Apr 17, 2015
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For the love of **** make FW disappear when the person RTS.. This event is so unfair its unreal, Static mobs that can be 1 FW killed, wizards just teleing round every single cave Fwin every mob. Feed wizz's even more sick idea.

Nothing new though never known a server cater so much to range classes in my life, mostly wizards in this case.


Really need's sorting.. Finding benes, gold, WGO all left on floor from FW wizzs.

Just another kick in the teeth to every other class.. The rate they must be leveling at right now is ****ing stupid.
 

Ecexlor

LOMCN Member
Sep 21, 2018
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How about wars and assassins are killing a single mob 2-3 times faster than a mage. Its great for a mage to kill multiple lower mobs at a time, but will never keep up in a high cave. How about mages reach has been caped, taming had been rendered useless and FD is being replaced by a lvl17 spell. Defence like wet toilet paper and can be one hit at lvl40+.

Everyone can winge, but some of us cannot be arsed like some.
 

Muh

LOMCN Veteran
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Feb 13, 2014
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Finding benes wgo's and items alike sounds like youre badly done to
I feel 4 you
 

Doug

Dedicated Member
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Feb 2, 2014
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Just do what me and leonardo do and kill anyone you see, eventually less people and more mobs
 

Piff1

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Apr 17, 2015
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I try but people just RT, i can't actually believe Wizards have been allowed to RT fw static mobs at 5k a pop for the last 3 days and nothing's been done.. FW last's stupid amount with no cap to how many your casting. I'd love to see the jump in leveling wizards have made in the last 3 days.
 

Veora

LOMCN Veteran
Veteran
Apr 4, 2005
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They are sacrificing loot for leveling speed, considering the mobs can drop DSS etc I think it's a fair trade.
 

Aluvian

Dedicated Member
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Aug 28, 2013
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since when? my noob tao was happily poison rt'ing Jackos for ages and the exp was coming in
 

IceMan

Hero's Act Mir 2
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Apr 17, 2003
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What i thought. Cuz i was killing the poisoned ones left
 

Swoosh

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Jan 24, 2017
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London
Green poison removes on rt.

When was that changed? Was constantly running round PI last week and tao's doing exactly same with green psn as wiz are now with FW. All spells should disappear once 'X' amount distance from caster. Same as traps have always exploded once you run off so far.
 

Koriban

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Aug 18, 2006
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If the mob itself is above X level, then it can drop 40+ weapons due to the strange design feature to make global drops per mob level a thing here.

Example.

All level 30-40 mobs can drop a 36 wep, 1/20mill (roughly)

All level 40+ mobs can drop a 40 wep, 1/50mill (roughly)

So if these new dwellers are above that 40 bracket, they'll drop 40weps through that global drop system.

I can tell you now, that more weapons have dropped from mobs than they have bosses. The same applies to skills, Rage, 2x FF, all from mobs.
 

Chriz

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Mar 24, 2003
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If the mob itself is above X level, then it can drop 40+ weapons due to the strange design feature to make global drops per mob level a thing here.

Example.

All level 30-40 mobs can drop a 36 wep, 1/20mill (roughly)

All level 40+ mobs can drop a 40 wep, 1/50mill (roughly)

So if these new dwellers are above that 40 bracket, they'll drop 40weps through that global drop system.

I can tell you now, that more weapons have dropped from mobs than they have bosses. The same applies to skills, Rage, 2x FF, all from mobs.

How do you know that :x

Does this mean I can go farm Bomb spiders for level 50 weapons? ^^