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Final Heaven
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EM Has levels?

This is new from Euro I believe

As mentioned more health is a must as well as the Nuke damage (Increased) due to the availability of Runes.
Mobs in the KR would be nice along with rts being disabled.
 

SmavidDavid

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Worthing is depressing.
I have spoken with the team and I will be doing some changes to him over the next few days.

Now would be a good time to get your suggestions in for EM (EM is my only focus for the weekend reboot).

Sam

Does EM take damage from every section of the wall you hit? OR solely from its spawn spot?...


Also can you add in 2 walls OR attributes to EM kr where pots fall behind? Just a pain in back side.
 

MCDONALDS

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EM as far as I know hasnt dropped any heaven armour, and it definitely shouldnt do either for the lower levels. Lower lvls of EM should drop like your average boss for me, and then start throwing in chances of additional items with the more levels you do. I think generally across the whole server the drop rate on everything is too high for the amount of players there are atm.

Im presuming the thread starter who says he has killed EM a fair few times means he has killed a fair few lvl 1 EMs with saying its easy to wait 30 mins for it to de-evolve. Getting it alot higher up the levels is a lot harder mainly because of the amount of pots you need, not to mention the amount of time and people it takes.

You sir are a fool... we have done up to lvl 6..u can do 1st 3 lvls with 2 wizes 1 tao..ur just doing it all wrong and want it easy mode... really some people on this server..bah

/Bazzah
 

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You sir are a fool... we have done up to lvl 6..u can do 1st 3 lvls with 2 wizes 1 tao..ur just doing it all wrong and want it easy mode... really some people on this server..bah

/Bazzah

How do the levels work, I'm unaware of these being on Euro
 

Samuel

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How do the levels work, I'm unaware of these being on Euro

I stopped playing official Mir long before EM was put in, so this (like many other things) are built up how I thought they might work, listening to input from others etc...

Currently EM has 6 levels, when you kill him he doesn't die, he drops and then levels up getting stronger and drops getting better with each level.

List of issues I have with him at the moment are:
- Spaces around/behind need filling.
- Cooldown period required at the end of level 6 (so when he dies at level 6 he then goes into an invincible passive mode until he is level 1 again).
- Double check mass attacks are actually mass (I have been spying and it seems a large amount of times people arn't being hit by his Firebang/Nuke).
- Tweak DB stats to increase difficulty.
- Remove R/ts in KR.

I do have a question mind... Not dropping in EM KR kind of annoys me. I can understand for not wanting stones broken etc, but in that case... Dont wear them?

What do you guys think of drops allowed in EM KR?

Cheers guys
Sam
 

RobJ

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You sir are a fool... we have done up to lvl 6..u can do 1st 3 lvls with 2 wizes 1 tao..ur just doing it all wrong and want it easy mode... really some people on this server..bah

/Bazzah

You sir, are an even bigger fool lol. We have done up to lvl 8. If I wanted it easier, then I wouldnt of been asking Samuel to make it harder.
 

boothy

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Drops should be allowed in KR, there's no risk.. you can sit there fighting EM until you run out of pots and die and you won't care cause you're not gonna drop anything

People should wear bound stones if they don't wanna drop, that's if they work in EM KR? Not sure as you can't drop anyway atm
 

RobJ

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Currently EM has 6 levels
So when we did him last night and carried on after 6, we were basically just killing more lvl 6 EMs? Because he definitely did not go back to lvl 1.

Cooldown period required at the end of level 6 (so when he dies at level 6 he then goes into an invincible passive mode until he is level 1 again).
Thats fine.

Double check mass attacks are actually mass (I have been spying and it seems a large amount of times people arn't being hit by his Firebang/Nuke).
They are not. They dont hit everyone, but when they do hit they hurt.

Tweak DB stats to increase difficulty.
If lvl 6 is meant to be the big dropper and people can get there without even having special rings, then yes. Mabe make the lvl 1 EM as hard as the Lvl 6 one is atm and go from there.

Remove R/ts in KR.
You could always RT in euro, and being honest, with the amount of pots you need to take and bag weight you have, there isnt much room for RTs so managing them is part of the battle. I dont think it would be a massive deal if they were removed though.

I do have a question mind... Not dropping in EM KR kind of annoys me. I can understand for not wanting stones broken etc, but in that case... Dont wear them? What do you guys think of drops allowed in EM KR?
At the moment if you could drop in KR then im sure people would be able to retrieve drops for you. If you are making EM now though to the point he could wipe out a while group with one rage then id say no, leave it as it is here and as it was on official.

My views on it.
 
Last edited:

Skyline

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More HP, make him do more damage, remove RT's and also allow drops in KR.

It needs to be a challenge and it seems to drop too good for how easy it seems.

It's just the run which is a pain.
 

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Honestly the drops for EM really don't need to be that great.

High level rings (Bound, Taeguk and Thunder) along with High Level Braces and Level 36 weps were the main drops in Euro

No 40 weps dropped or Skill books.

Orbs were prominent with it along with level 30 weps.
 

RobJ

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The only problem with copying drop files from euro mir would mean that EM (with a massive run and a hard kill at the end) would drop as the above poster has described, and OKS (with a couple of RTs and youre there and 2 mannable) would drop better items. Doesnt seem quite right to me.
 

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The only problem with copying drop files from euro mir would mean that EM (with a massive run and a hard kill at the end) would drop as the above poster has described, and OKS (with a couple of RTs and youre there and 2 mannable) would drop better items. Doesnt seem quite right to me.

Definetely, OKS should be massively reduced in terms of drops (Perhaps level 30 weps) as currently it is a ridiculous no skill Loot Pinata.
 

Reverance

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Buff up OKS aswell then sam while your at it :D

Until it's moved too somewhere else it will always be the same for killing it.

Buff it, cause it to teleport when blocked in somewhere or random target.

Hell even give it the OK Nuke.
 

Skyline

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The only problem with copying drop files from euro mir would mean that EM (with a massive run and a hard kill at the end) would drop as the above poster has described, and OKS (with a couple of RTs and youre there and 2 mannable) would drop better items. Doesnt seem quite right to me.
Yeah OKS drops need nerfing too imo.

The great thing about EM on euro wasn't that it dropped amazing like HA, it was the orbs, 36 weps, books and the possibility of a Mir item. This would help kit out people to make the guild stronger.
If no one in the guild needed the book or WSB that dropped, they would sell it and use it to buy other gear such as SOWG for guild members.

The only problem is, not many bosses in mir were ever a challenge, DD, OK, OKS etc you just pretty much trap and wiz kill.

1 wiz 1 tao can pretty much kill all bosses. May take them a while but it's possible.
 

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Yeah OKS drops need nerfing too imo.

The great thing about EM on euro wasn't that it dropped amazing like HA, it was the orbs, 36 weps, books and the possibility of a Mir item. This would help kit out people to make the guild stronger.
If no one in the guild needed the book or WSB that dropped, they would sell it and use it to buy other gear such as SOWG for guild members.

The only problem is, not many bosses in mir were ever a challenge, DD, OK, OKS etc you just pretty much trap and wiz kill.

1 wiz 1 tao can pretty much kill all bosses. May take them a while but it's possible.

I don't think it ever dropped Skills books (Certainly not the high level ones)

Stones as mentioned in the post above were also drops

XL and Holy
 

RobJ

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This is bang on the money, I think the drop files are wrong for this server

As already pointed out, drop files on euro mir were not exactly well thought out, and they definitely need tweaking on here. Do you think its ok that a crappy boss like ES has a chance to drop DSS's (and already has dropped two) yet EM should not have these in the drop file?