EvilMir

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deano13

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Oct 31, 2004
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As already pointed out, drop files on euro mir were not exactly well thought out, and they definitely need tweaking on here. Do you think its ok that a crappy boss like ES has a chance to drop DSS's (and already has dropped two) yet EM should not have these in the drop file?

EM is intended to be the best dropper ingame (Mir Items)

ES has always dropped DSS... With a very low chance of it, noobs have to have a chance aswell... Not every1 can get in these high end guilds
 

Skyline

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As already pointed out, drop files on euro mir were not exactly well thought out, and they definitely need tweaking on here. Do you think its ok that a crappy boss like ES has a chance to drop DSS's (and already has dropped two) yet EM should not have these in the drop file?
ES dropped a lot of DSS on Euro, I remember it dropping at least 2 in the Middle Cave that was added on Euro all those years back.

EC dropped quite a few, too.
 

RobJ

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Aye im not saying it shouldnt, but surely if a mob that is soloable can drop a DSS than a full group effort boss should do, too. The point im trying to make is euro mir drops were far from perfect, and this is not euro mir.
 

SmavidDavid

Playing Legend of Mir 5
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Jun 13, 2006
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Worthing is depressing.
You sir, are an even bigger fool lol. We have done up to lvl 8. If I wanted it easier, then I wouldnt of been asking Samuel to make it harder.

Currently EM has 6 levels, when you kill him he doesn't die, he drops and then levels up getting stronger and drops getting better with each level.

Lol, no you're the only fool :P


Sam, can you please comment on what parts of EM actually take damage? Does tanking all the walls kill it faster. If not can you make it so it does? Possibly giving the 'walls' higher AMC so wizzies cant just FF etc all the walls to multiply damage & the 'core' as normal. Then it allows multiple warriors to tank it, atm they are pot mules (not bad thing), but rather useless otherwise.
 

RobJ

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Lol, no you're the only fool :P


Sam, can you please comment on what parts of EM actually take damage? Does tanking all the walls kill it faster. If not can you make it so it does? Possibly giving the 'walls' higher AMC so wizzies cant just FF etc all the walls to multiply damage & the 'core' as normal. Then it allows multiple warriors to tank it, atm they are pot mules (not bad thing), but rather useless otherwise.

My post was made before Sam stated it was capped at 6 levels, which is why I asked whether the one we killed after the lvl 6 one (which we presumed to be lvl 7) was actually just another lvl 6. Read all the posts! *edit* My post came out 2 minutes after Sam made his - I was typing mine whilst he was typing his ;)

The way EM seems on here atm is that hitting walls does nothing. It seems only the main part of the EM takes the damage.
 

BLaPP

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May 8, 2013
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sorry but i disagree. I dont want to wait a year before something decent drops. 2 heaven armours? in how long? 2 months? i cant see a problem. just my opinion
 

d1craig

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I never played much euro, but I'm sure EM would drop pot bundles not just singles.

I do beleive it is too easy to kill the boss. Not many people have high end gear - boundless rings, baektagloves, spirit reformers etc. But they do have stupidly gemmed gear.

I would like to know why people think its so easy. As far as we where aware our guild was the only one that had killed it more than once successively. We had many people die but a few Taos with reincarnation also. We thought it was pretty difficult.
 

demonical

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its not difficult especially with auto pots, our guilds 1st try, when u could rt to it we got to 5th shell i think and we wasnt even organised rly to kill it.
 

RobJ

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its not difficult especially with auto pots, our guilds 1st try, when u could rt to it we got to 5th shell i think and we wasnt even organised rly to kill it.

Im sure it was a lot easier when you could RT to it. When they stopped the RTs they made it harder.
 

Reverance

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I'm all for allowing you to rt one of the EM floors (Maybe 1st) as the run is hellish and has no real point to it.
 

SmavidDavid

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Rev, they are on about RT'ing within KR.


I Do feel however the run should be slightly shorter, more mobs & less lava/lightning.

Even a mob kill forcing groups to kill minimum of x mobs before being allowed to pass. With auto run & autopot defeats object of trawling your char through the cave when you can just Facebook for 30mins.
 

Reverance

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Rev, they are on about RT'ing within KR.


I Do feel however the run should be slightly shorter, more mobs & less lava/lightning.

Even a mob kill forcing groups to kill minimum of x mobs before being allowed to pass. With auto run & autopot defeats object of trawling your char through the cave when you can just Facebook for 30mins.

That's fine, however the run is ridiculous currently (Assuming it's the same as Euro)

Either some form of entry system as mentioned above or allowing rts on one of the 2 floors.
 

Insinia123

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Keep the run as is or make a bit harder to drain some pots that will help prevent people being able to farm EM by doing pot runs. Also makes it a challenge to get there
 

Noobius

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I always thought EM had 7 levels an the nukes hit harder and harder each level
 

Reverance

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Strange, Evilmir never proved any challenge on Euro and if anything was easier after the initial kill.