[CD3.55] Exp loss According to level

Geordiehc

Mad Dog Geo
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Jul 4, 2007
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For some reason my servers chnaged to where exp is given according to level eg

lvl 1 kills lvl 1 mob = 1000 xp
lvl 1000 kills lvl 1 mob = 1 xp

can someone show me how to turn this off please, thanks
 

Relentless

LOMCN Veteran
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Mar 9, 2012
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Hull-England
i wanna do this to myserver so no1 can level in low places. when you get a reply on how to turn off can you maybe tell me how to turn on please.

Thanks Ben.
 
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Yolom

LOMCN Veteran
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Aug 7, 2010
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Spain
Geo, I have no idea how you would do that. But you can always put 0 Exp from mob in SQL, and add it to MapQuest:

Code:
0	[0] 0 [MonDie] HookingCat 	* [MapQuest_Def\KillEXP] [@HookingCat]


in KillEXP txt:
Code:
[@HookingCat]
#IF
#ACT
Giveexp %Username 1000


A little seedy, but could be an alternative if you do not find the solution.
 
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Azura

Mir3 Coder & Adviser
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Mar 12, 2005
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For some reason my servers chnaged to where exp is given according to level eg

lvl 1 kills lvl 1 mob = 1000 xp
lvl 1000 kills lvl 1 mob = 1 xp

can someone show me how to turn this off please, thanks

I'm quite sure this is done via level of the mob, but it needs playing with to get the correct value, is something like 50 level difference if your 50 levels higher or lower you get 1 exp?

I'm not 100% sure.
 
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Geordiehc

Mad Dog Geo
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Jul 4, 2007
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Redditch, UK
You guys are getting me wrong, its already done, i want it undone...

I kill a mob at lvl 20 i get 25000 xp
I kill a mob at lvl 1000 i get 8 exp

I dont want this to happen, it didnt used to i want to put it back,.
I remember someone telling me they knew how to fix it but cant remember who ><
 
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Azura

Mir3 Coder & Adviser
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Mar 12, 2005
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Set the monster level to 1000 in the database like I said?
 
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