exp pots not working.

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craigj

LOMCN Veteran
Veteran
Jul 18, 2006
392
3
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South Wales !!
Yes i know numerous threads have been made and iv looked through them all and simply can't find my answer, iv added about 5 exp pots, none of them work they dont even show the message to say how long it will be on for and the xp doesnt double for it, iv tried different ways and nothings happening...

Qfunct:-
Code:
[@stdmodefunc273]
#IF
#ACT
KILLMONEXPRATE 300 1800
SENDMSG 6 "=EXP-Rate x 3 for 30 minutes="
[@stdmodefunc274]
#IF
#ACT
KILLMONEXPRATE 250 1250
SENDMSG 6 "=EXP-Rate x 2.5 for 20 minutes="
[@stdmodefunc275]
#IF
#ACT
KILLMONEXPRATE 200 1250
SENDMSG 6 "=EXP-Rate x 2 for 20 minutes="
[@stdmodefunc276]
#IF
#ACT
KILLMONEXPRATE 150 1250
SENDMSG 6 "=EXP-Rate x 1.5 for 20 minutes="
[@stdmodefunc277]
#IF
#ACT
KILLMONEXPRATE 170 1250
SENDMSG 6 "=EXP-Rate x 1.7 for 20 minutes="
[@stdmodefunc278]
#IF
#ACT
KILLMONEXPRATE 350 1800
SENDMSG 6 "=EXP-Rate x 3.5 for 30 minutes="

I dont see no errors there, heres a line in the DB for it..

Index No. Name stdmode shape weight anicount random then looks.

273 EXPpot(3x) 31 1 1 31 0 0 0 478

EDIT*

Im actually using stdmodefunc273 <<< does the number mean the index or the mode for eg my stdmode is 31 as shown above, if so i think i found the problem.
 
Last edited:

Omen_lom

Golden Oldie
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May 29, 2006
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well change it and post if it fixed your problem is all i can say on this matter.
 
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craigj

LOMCN Veteran
Veteran
Jul 18, 2006
392
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South Wales !!
Yeh mate it's all good and i tried everything lol it was only while i was posting this thread that i realised it mean the actualy stdmode/anicount number i used not the index number of the item :P

However there is another small problem im having, i want to get different stages with boosts so 200GP will get me stage1 stats, 500GP gets met stage2 more advanced stats etc, yet it wont work -_-.


Had to attach both scripts..
 

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Last edited:
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transporter

LOMCN Veteran
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Jul 12, 2008
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273 EXPpot(3x) 31 1 1 31 0 0 0 478 in FLD anicount add 10

Then in Q-funtion it would be.

[@stdmodefunc10]
#ACT
KILLMONEXPRATE 300 1800
SENDMSG 6 "=EXP-Rate x 3 for 30 minutes="
Close

Then for every other clickable item you would add in FLD_Anicount 11,12,13,14,15 etc etc

[@stdmodefunc11]
#ACT
KILLMONEXPRATE 200 1800
SENDMSG 6 "=EXP-Rate x 2 for 30 minutes="
Close
 
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Tai

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May 11, 2003
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Q-func said:
[@stdmodefunc273]
#IF - if what?
#ACT
KILLMONEXPRATE 300 1800
SENDMSG 6 "=EXP-Rate x 3 for 30 minutes="

Can't have #IF nothing, it would just be straight up #ACT.
 
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booom

Dedicated Member
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May 14, 2003
218
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Yeh mate it's all good and i tried everything lol it was only while i was posting this thread that i realised it mean the actualy stdmode/anicount number i used not the index number of the item :P

However there is another small problem im having, i want to get different stages with boosts so 200GP will get me stage1 stats, 500GP gets met stage2 more advanced stats etc, yet it wont work -_-.


Had to attach both scripts..

ur first npc is bugged >.< lol expoite it ftw .. when ya click on 200 gp bla bla it will only take 1 gp >.<
 
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