i disagree, a high rate lasts for a couple of months then is dead.. he has the core components of a very nice server here.. he just needs someone to 'write' the character paths and quests, they have god knows how many item skins and andreas has done an excellent job with the new skill graphics and gameplay. It needs a few tweeks and an almighty shove in the right direction to allow smooth progression, and leave a nice polished feel while playing the server. Almost all servers I have played including euro have huge 'gaps' between certain levels where stuff slows down and you have to grind a few days/weeks to reach the next interest. I'm hoping maybe this team will take some advice and try a few ideas, they have all the items/quests/spells etc to do it, so here's hoping..
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It's a shame because he has the some of the best files, but his servers are always so lackluster and based around original mir.
You'd think after 12 years and countless private servers expanding the imagination in terms of content it wouldn't be so basic.
I was excited to play Assassin on this server. I got to level 10. Assassins had a weapon for level 1 and then nothing til level 20, the lowest levels are the most important levels in the game in terms of keeping people excited for the server - I just think more effort could of been put in.
btw, that isn't true, I had a shite load of lvl15 sin weapons drop at bosses, I just never sold them at shops.. saying that, THEY should have been in shops anyways!!!..