Features & Referral System

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Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
418
350
United Kingdom
Summary
  • Highly Customisable Game Settings, Interface and key binds.
  • Unique Drop System.
  • Unique Boss AI's focused on group play. (Bosses can be Soloed if you are very powerful).
  • There's no need to Donate, it's very fair to those who do not/cannot. (Not Pay to win).
  • Game play is very fluid with no lag, (unless you are suffering from a technical issue).
  • Taoist class has been Empowered, should now feel equal to the other classes.
  • Challenging Conquest Wars. No more last second captures.
  • Improved Special Repair, Weapon Refining, Weapon Reset and Accessory refining.
  • Unique Quests and lots of them, All of them are optional and provide Experience boosts.
  • Unique Observer function, Allows you to watch others play so you can see strong bosses.
  • Server side Auto Potion, (If you disconnect it will still function).
  • Fluid Combat because flinch has been removed, (You are still forced to walk after being hit like normal).



Account/Character
  • You must activate your account (by going to your email) and clicking the link or using the code when you logon.
  • There is NO password request, if you forgot your password, You need to follow the instructions using the "Forgot Password?" button on the Login Page.
  • You can reuse the same character name (on the same account).
  • Guild's are account bound, (All of your characters on that account are in the same guild)
  • All Item buffs that have no requirements (Game Store buffs) are Account Bound.
  • Horses are Account Bound.
  • Storage is Account Wide, (All of your characters share the same storage).
  • Companions can be stored and withdrawn on a different character.
  • Mail is Account bound.
  • People can Message you, Invite you to a Group or Guild using any of your character names.



Customisable Game Settings
  • Default Key Bind: [O]
  • Graphics Settings
    1. Full Screen or Window Mode (Short Key is [Alt + Enter])
    2. Numerous resolutions ranging from 1024 * 768 and higher.
    3. Options to Limit FPS (V-Sync and Limit FPS) to save Battery life.
    4. Option to clip mouse to the Game window to prevent clicking outside of the game.
  • Sound Settings
    1. Allow sound to continue to play whilst Mir is minimized or in the background.
    2. Individual volume controls for: System, Music, Player. Monster, Magic
  • Game Settings
    1. Numerous Options to help with the game play feel.
    2. Key Bind Options.





Customisable Key Binds
  • Options [O] -> Game Tab -> Key Binds Button.
  • You cannot use Escape to close this window.
  • You can bind Multiple functions to the Same key.
  • Escape will undo changes to the current Key bind selection.
  • Mir 2 Players will be able to set the Key binds to reflect their expectations.




Drops
  • When you kill a monster the items/gold that it drops will only be visible/obtainable to you, (even if you change character).
  • If you are in a group, each member will get their own drop rate.
  • Guaranteed Drops
    1. Designed to help those who get unlucky consistently.
    2. If there is a 1 out of 100 chance to get an item you will be guaranteed to get this item dropped by at most the 100th kill.
    3. Having an item dropped (guaranteed or normally) will NOT impact any of your future chances.
    4. Example: If you get this 1 out of 100 chance item on the first kill, You will be guaranteed to get your second item by at most the 200th kill
    5. Guaranteed drops are per item (No other item effect another), Your 'drop progress' is shared across all of your characters.



Death
  • When you die you will receive a message in all of your chat windows instructing you that clicking the message will make you revive in town.
  • You have 10 Minutes to Revive or you will automatically be revived in town.
  • You can only be revived by a Taoist if they are in your group or guild, (To prevent grief reviving).
  • If you log out, You will automatically be revived in town when you login.
  • If you are in a drop zone You might lose some of contents of your Inventory and Companion's Inventory.
  • Being Yellow or Red does NOT increase the chance that you drop from your bag.



Observer Mode
  • By default, new characters can be Observed.
  • You get +15% Experience, Gold, Items whilst you allow other people to observe you.
  • You can disallow/allow people observing you by clicking the Big Red/Green button on the rankings page. You MUST be inside a Safe Zone to do this.
  • When people observe you, they can see your game almost exactly like you do.
  • They CANNOT see your Whispers, Group Chat, Guild Chat, Guild Page, Mail Box, Consigned Items, Game Gold.
  • You can Observe anyone that is allowing people to observe them from the Rankings page.
  • To stop observing you must Logout just as you would when you are changing character.
  • As long as you are logged in when start observing you may use the chat function(s) that your character had.
  • You will be able to use Observer Chat [#], Global Chat [!@], Guild Chat and Whispers.
  • Observer Chat [#] will be visible to the player and all the viewers of the player.



Big Map
  • Default Key Bind:
    [*]Shows NPC's, Connecting Maps, Group Members, Guild Members, Marriage Partner, Nearby Monsters/Players.
    [*]You can hover your mouse over any of the icons to display its name.
    [*]You can click on the Connecting Maps to Navigate and view that map.




Mini Map
  • Default Key Bind: [V]
  • You can reposition the Mini Map anywhere that you would like by clicking and dragging the header.
  • You can Pan around the map clicking and dragging the mini map.
  • You can resize the Mini Map to how you want, (Click and Dragging the sides).
  • Shows NPC's, Connecting Maps, Group Members, Guild Members, Marriage Partner, Nearby Monsters/Players.
  • You can hover your mouse over any of the icons to display its name.



Belt
  • Default Key Bind: [Z]
  • Belt slots are considered a shortcut rather than an actual Item slot.
  • You can reposition the Belt anywhere that you would like by clicking and dragging the spacer at the end of the belt.
  • You can resize the belt from 1~ 10 Slots by clicking and dragging an edge.
  • You can change the Belt Orientation (Horizontal or Vertical) by resizing the belt Up/Down or Left/Right.



Market Place
  • Default Key Bind: [C]
  • You may Open the Market Place anywhere.
  • Advanced Search and Filtering.
  • Consignment
    1. There is no limit to the number of items that you can consign.
    2. You Pay Half of the Tax on Listing + a Small static Fee. (You pay the remaining half of the tax on sale).
    3. When you list an item you are given sale history for the item, (Sale count, Last Price and Average Price).
    4. Listed stacked items (e.g. listing 100 Oil of Benediction) can Be purchased individually.
    5. You can cancel any of your list at any time, if you are out of safe zone these items will be mailed to you.
    6. You can consign items from storage anywhere, your inventory only whilst in safe zone.
    7. Any sales will have the gold mailed to you with a breakdown.
  • Purchasing
    1. You can purchase an item from anywhere, if you are not in safe zone the item will be mailed to you.
    2. Stacked items can be purchased individually (or any amount that you choose).
    3. You can see the sale history of the item that you have selected.




Quests
  • Default Key for your Quest Log: [ J ]
  • Default Key for your Quest Tracker: [L]
  • All of the quests have been remade and are working correctly.
  • All of the quests are Optional and mostly provide additional experience.
  • Your Quest Log will show you your current Quests, Available Quests and Completed quest.
  • There is no limit to the number of active quests you can have.
  • There is no limit to the number of quests that you are tracking.
  • Monsters and Items have indicators to help you identify.
  • You can reposition and resize the quest tracker window.
  • You can turn off the Quest Tracker with the key bind or on the "Current" Tab on your quest log.




Chat
  • Default Key for Chat Options: [Ctrl + O]
  • On the Chat Options page you can Create,Modify and Delete your chat tabs.
  • To resize your chat tab(s) you need to make them Non-Transparent first.
  • You can move your chat tab or dock them with other tabs by clicking and dragging the tab button.
  • You MUST save your chat layout manually on the Chat Options panel after you have edited the layout. (Other wise the layout will be lost on logout).
  • Your chat layout will saved for each resolution. (If you chat resolution, it will either Load or reset your layout for that resolution).
  • You can resize the width of your chat text box.
  • Chat Modes
    1. To Whisper Use: /
    2. To Shout Use: !
    3. To Global Use: !@
    4. To Group Chat Use: !!
    5. To Guild Chat Use: !~
    6. To Observer Chat Use: #





Auto Potion
  • Default Key: [A]
  • You can set Auto Potion to work with HP, MP or Both.
  • Auto Potion works server side, (If you disconnect your auto potion will still work).
  • Auto Potion checks in order of Priority (1 Being first, 8 being last).





Storage
  • Default Key:
    [*]You can open and view your storage anywhere.
    [*]You can only Withdraw or Deposit items whilst in a safe zone.





Block List
  • Default Key: [F]
  • Add someones name who you want to block all Communication from, (It will still take effect if you or the person you blocked are on another character).





Magic
  • Default Key for Magic Window: [E]
  • Default Key for Magic Hot Bar: [Ctrl + E]
  • Books have pages, the Number of pages represents the chance of learning the book. (75/100 Pages = 75% Chance)
  • Spells can level up to 3, (Level 4 and 5 may be added in a later expansion).
  • To set a magic to a key, Open your magic window, hover over the Spell Icon and press the 'Magic Key' you want to use.
  • Clicking the Magic Icon will remove the key assigned to it.
  • Magic Hot bar will automatically resize if you have any magics bound to 'Magic Key 13' to 'Magic Key 24'
  • Some Magic spells incur a penalty when used on High level/Hard areas, (Normally teleportation type spells).





Guild
  • Default Key: [G]
  • You use the Guild Page to create a guild.
  • You need to pay 7,500,000 Gold or use a "Horn of Uma King".
  • You can choose to directly expand the Member/Storage size on creation.
  • After creation it costs 1,000,000 per Member slot and must come from the guild funds.
  • After creation it costs 350,000 per Storage slot and must come from the guild funds.
  • Guild funds can only be increased by guild tax. (Guild Tax applies to all gold picked up that was dropped by monsters).
  • The leader can set the permission at the individual member level.
  • The Default Rank (Manage Tab) is the Name/permissions given to member when they join.
  • Guild Funds can be used to Repair Items, Buy Items, and Purchase form the Market Place, (Assuming the leader has given you the right permissions).
  • A record of contribution is kept on the Members Tab.
  • The storage tab has an Item filter and search box to help find items when storage is large.
  • Current Member limit is 100, Current Storage Limit is 200
[URL=https://imgur.com/nxvwRZd.png] [/URL]



Group
  • Default Key: [P]
  • Default Key to Invite mouse target: [Ctrl + G]
  • You can have a Maximum of 15 people in one group.
  • If you have 1 of each class (nearby) you will have a bonus of 10% Experience and 10% Drop rate.
  • if you have 2 of each class (just in the party) you will have 10% more base health and mana.




Character/Hermit
  • Default Key for Character Window: [Q]
  • Hermit System provides bonus stats of your choosing for levels 40 and higher.
  • You no longer need to go to Lost Paradise to choose your bonus stat.
  • On your character page is a Hermit tab, You can use this page to choose which stat you would like.
  • Potion of Forgetfulness and Potion of Oblivion work as normal. (Resets your spent points so you can choose again.)




Ranking
  • Default Key: [R]
  • Shows a list of every character made, Their Name, Class, Level and Percent are show.
  • The rankings automatically update every 10 seconds.
  • As long as you are not in combat you can click the Observe button to watch what that player is doing. (So long as they are allowing it).
  • The green button at the top of the rankings page is how you allow players to observe you (or not).




Game Store
  • Default Key: [Y]
  • Items purchased from the Game Store are not Tradable and will worthless when selling to an NPC.
  • Please refer to the buff section for Buff Mechanics.
  • Please refer to the Item section for Item Timer Mechanics.
  • Hunt Gold
  • Hunt gold is the same as Game Gold except that it is earned from hunting monsters.
  • You gain 1 "Available Hunt Gold" per minute whilst outside of SafeZone. You can have a Maximum of 30 "Available Hunt Gold".
  • In order to acquire "Available Hunt Gold" you must kill any monster that gives you experience. (1 Monster = 1 "Available Hunt Gold" -> 1 Hunt Gold).
  • You can refer to the "Hunt Gold" buff to see your "Available Hunt Gold".

Companion
  • Default Key:
    [*]You can purchase a companion from the "Companion Manager" found in every town.
    [*]Some companions require a "Companion Ticket" to unlock the skin. (Once unlocked it will always be unlocked)
    [*]Companions will pick up items and effectively give you extra Inventory Space / Inventory Weight.
    [*]The Companions that require unlocking have a very tiny benefit of one extra space and 20 extra Weight.
    [*]The Companion has Equipment that can be purchased from the Companion Manager and from the Game Store.
    [*]The Companion's Auto Feeder slot will automatically trigger when the hunger hits 0 so there is no waste.
    [*]The Companion will give you bonus stats at level 3, 5 7 and 10. Stats can be found Here
    [*]Every minute the companion will gain experience and consume 1 Hunger,
    [*]If the Hunger is 0 the companion will not gain experience nor will the companion provide you with its bonus stats..


Mount
  • Default Key to Mount and Unmount: [M]
  • You can purchase a Horse from Russ in Bichon Town.
  • You can sell your horse to Russ in Bichon Town, (Half Value)
  • You CANNOT use consumable whilst riding your horse.
  • There are currently 4 types of horses, Brown, White, Red and Black.
  • Horses give you additional Inventory weight. Higher tier horses give other stat bonus as well.
  • You can buy Horse armour from the Game Store.
  • You move 50% faster whilst on a horse.
 
Last edited:

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
418
350
United Kingdom
Features Pt. 2

Items
  • For Mir 2 Players
    1. SpellPower is MC and SC combined. (ExpelRing on Mir 2 would have MC1-2, SC1-2, on here it will be listed ad SpellPower 1-2)
    2. MR is AMC / MAC
    3. Strength is Inten (Reduced durability loss)
  • Locked Items, prevent you from accidentally sell or discarding an item.
  • Default Key to Lock / Unlock: [Middle Mouse Button] or [Scroll Lock]
  • Timed Item. Remaining duration will only decrease whilst you are out side of a SafeZone and if the item with you (Inventory/Equipment,Companion Inventory).
  • Special Repair, Items that are special repaired by an NPC will have an 8 hour Cooldown before an NPC can Special Repair them again. (War God Oil, Mystery Ship exit, etc are not effected).
  • You may Reset a weapon's level once every 14 Days. Refine Stats can be saved. (This is a repeatable process).
    1. Refine State 5~9 = +1
    2. Refine State 10~14 = +2
    3. Refine State 15+ = +3
  • Oil Of Conservation (Add Strength/Inten) to your weapon. All of your other items will benefit from the Strength/Inten that you have.
  • Set Bonuses are clearly labelled as well as the set parts.
  • Stength/Inten Max Value on a Weapon is 5
  • Luck has a Max value on a weapon is 7. (Luck 9 is Max value)



Buffs
  • Mir 2 Players, the Taoist spell Purification can be used offensively to remove Spell Buffs, (Magic Shield, Tao Buffs etc).
  • Item Buffs (Elixirs and Game Store Buffs) do NOT take effect in safe zone.
  • Buff Duration are Paused when you are Offline or Inside a safe zone.
  • Item Buffs that do no have any Level or Class requirement are Account Bound. (Primarily Game Store Buffs)

PK, PvP
  • You get 50 PK Points per murder.
  • Brown, PK Points and PvP Curse are now shown as "Buff".
  • You will appear red when you have 200+ PK Points.
  • You can only curse when you are red and murder someone.
  • When you cursed from PvP your character is cursed for 1 hour, (This can stack). (Your weapon will never be at risk of losing luck).
 
Last edited:

Jamie

LOMCN Developer
Developer
Mar 29, 2003
4,862
418
350
United Kingdom
Referal System.

When you invite someone to play give them your E-Mail Address and tell them to put it in the referal box when creating an account.

As an Example, If Tai Invited Zedina to play Zircon. Zedina would fill out the Account creation like so.

GYhBaUs.png



If Tai doesn't already have an account Zedina would not be able to create an account (Error show below).

SLctVyv.png


Benefits:
Tai will get 10% of every GameGold Purchase that Zedina places. (This will be given to Tai immediately as Hunt Gold).

Zedina will get a one time bonus depending on Tai's highest level.

Highest LevelBonus
10~1950 Hunt Gold
20~29100 Hunt Gold
30~39200 Hunt Gold
40~49300 Hunt Gold
50+500 Hunt Gold
 
Last edited:
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daneo1989

I am Ancient.
Staff member
Super Moderator
Dec 5, 2005
6,033
1
276
330
UK
Re: Referal System.

Jamie, how are you going to stop people making multiple accounts using the main account as the referral?
 

Lishal

Loyal Member
Loyal Member
Dec 16, 2017
17
0
12
Kent - UK
Re: Referal System.

Jamie, how are you going to stop people making multiple accounts using the main account as the referral?

From reading the system:

The account used as referal only gains anything if the new account buys game gold meaning you gain nothing unless your going to spend £££on those "multiple accounts"

Likewise the alt accounts gain a one off hunt gold based on the level of your highest char, but that is locked to the other accounts as are the items in cash shop making it not an issue?
 

LightBringer

Mir Evolved GM
Veteran
Evolved
Game Master
Feb 13, 2014
3,911
1
1,829
260
Re: Referal System.

Can I refer my own account? then I make free game gold for my account.

I have no friends is why I ask...
 

Abood

Loyal Member
Loyal Member
Aug 18, 2016
46
2
34
Re: Referal System.

When you invite someone to play give them your E-Mail Address and tell them to put it in the referal box when creating an account.

As an Example, If Tai Invited Zedina to play Zircon. Zedina would fill out the Account creation like so.

GYhBaUs.png



If Tai doesn't already have an account Zedina would not be able to create an account (Error show below).

SLctVyv.png


Benefits:
Tai will get 10% of every GameGold Purchase that Zedina places. (This will be given to Tai immediately as Hunt Gold).

Zedina will get a one time bonus depending on Tai's highest level.

Highest LevelBonus
10~1950 Hunt Gold
20~29100 Hunt Gold
30~39200 Hunt Gold
40~49300 Hunt Gold
50+500 Hunt Gold
never knew that jamie is good at dank memes
 
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