- Jul 29, 2013
- 242
- 7
- 45
Just a quick point, not sure how you've managed this, but from Ace v1 you've somehow inserted a plethora of ridiculously low-level items into higher level mobs and bosses. It's pretty much like you've copy and pasted the drop file from a mass-dropping zombie, and just added a few rares. Seeing fencing drop from an IWT, and poisoning off a KingHog... I mean honestly, what level 7-14's are going to the 8th floor in BDD? It's not like the 250gold you get for the book is worth picking it up either.
Alongside this there's loads and loads of low-level items dropping, and seeing as IWT room generally gets cleared a lot throughout the server, this just seems to me unnecessary and possibly lag inducing. This coupled with gold piles dropping means when you pick up a drop you're grabbing pearl and skeleton rings and having to instantly re-drop them to stop you're bag being maxed. Don't see why these items can't just be removed from the drops of these things entirely, plenty of this **** drops in mines and other low level areas.
Not like it'd take very long, anyone who's played mir for more than 5 mins knows what junk items certain mobs should be dropping, scroll through DD and see a Healing book... oh, that shouldn't be there... etc
Alongside this there's loads and loads of low-level items dropping, and seeing as IWT room generally gets cleared a lot throughout the server, this just seems to me unnecessary and possibly lag inducing. This coupled with gold piles dropping means when you pick up a drop you're grabbing pearl and skeleton rings and having to instantly re-drop them to stop you're bag being maxed. Don't see why these items can't just be removed from the drops of these things entirely, plenty of this **** drops in mines and other low level areas.
Not like it'd take very long, anyone who's played mir for more than 5 mins knows what junk items certain mobs should be dropping, scroll through DD and see a Healing book... oh, that shouldn't be there... etc
