being a mir 2 player, i barely know anything about mir 3 (tho it seems pretty similar, u hunt bosses, to get items, to kill other people quicker, just with an elements system thrown in)..
1) which files r best, holey or king.
2) what are the main balancing issues of mir 3 files.
3) does 90% of the community play for pvp like mir2?
4) Low/medium/high, or does it not matter as long as its thought out
5)what are the main mir 3 servers/there average UC's
6) how many people play mir 3 servers (are waiting around for a new 1)
7) why does no1 use the elements system..?
8) How many people are willing to play something, abit different (by different i dont mean ur average highrate/low/medium, with a few new caves/bosses and items) i mean something, really different, that changes how u level up/the max level u can get ect
or is mir 3 totally dead, and not worth my effort, and thinking of mir 3, as fourheros has 99% of the mir 2 community, and unless u can code, ur ****ed, and mir 3 servers all have to use the same files (i think)< so my imagination is the limits!
discuss/flame/abuse/
1) which files r best, holey or king.
2) what are the main balancing issues of mir 3 files.
3) does 90% of the community play for pvp like mir2?
4) Low/medium/high, or does it not matter as long as its thought out
5)what are the main mir 3 servers/there average UC's
6) how many people play mir 3 servers (are waiting around for a new 1)
7) why does no1 use the elements system..?
8) How many people are willing to play something, abit different (by different i dont mean ur average highrate/low/medium, with a few new caves/bosses and items) i mean something, really different, that changes how u level up/the max level u can get ect
or is mir 3 totally dead, and not worth my effort, and thinking of mir 3, as fourheros has 99% of the mir 2 community, and unless u can code, ur ****ed, and mir 3 servers all have to use the same files (i think)< so my imagination is the limits!
discuss/flame/abuse/
