Few questions

IceSlice

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How do you add files like weapons armours to your own server?

Where could i download a program for editing wil/wix files? For editing mir images weapons armours rings ect.

Thanks, tried searching but couldn't find nothing.

How do you edit the shouts that come up, the npc scripts and the messages when you pk ect.
 
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Omen_lom

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How do you add files like weapons armours to your own server?
-You can find all of the weapons in Weapon.wil so just get the latest one available to you. Armours = Hum.wil Items = Stateitem.wil

Where could i download a program for editing wil/wix files? For editing mir images weapons armours rings ect.

hh8- search: hh8 image viewer

How do you edit the shouts that come up, the npc scripts and the messages when you pk ect.

shouts that come up- C:\Mirserver\M2Server\Notice
Npc Scripts- C:\Mirserver\M2Server\Envir\Npc_def
C:\Mirserver\M2Server\Envir\Market_def

Messages from pking would have to be done from Q Function.


answers in your quote.
 
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IceSlice

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Legend, just one thing i don't get. Say you have the latest weapon/armour/item.wil
How you actully use them images in game? Don't mean to be a pain, but am only just starting this
Thanks again.
 
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Spoon666

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Best way to do it, open the wil and go through and jot down on some paper or in notepad the order they are in. This will save time whilst editin in future

Armours are every 1200 so 2400 - 3599 is first armour, 3600-4799 is 2nd armour etc (0-1199 is naked male and female. 0-599 is male 600 - 1199 is female)
Male armour - 1 = StdMode 10 shape 1 -- 2=StdMode 10 shape 2
Female armour -1 = StdMode 11 shape 1 -- 2=Stdmode 11 shape 2

Weapons do the same but their shape is every 600
0-599 = shape 1, 600-1199 = shape 2

Thats to get it lookin right on the char itself, to get it right on the char item screen you need to find the corresponding item in the items wil file.
So if you make a MirArmour you find the pic (2272/2273 in mine) in the wil and the number that the pic is in the file is the number you put into the looks column.
 
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Killmaster

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Weapons is every 1200 also.

The way I find out shapes is to find the first image of the weap/hum you want then divide that number by 1200 and it will give you the shape.
 
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