We don't have the original source code mate, that is coded into the client so unfortunately it isn't something that can be changed.
I have the server source code and i can change it to use amulets from bag but it's not really needed, what ever skills you use it will automatically switch between, up to level 22 you have to use the bracelet slot to equip poisons and amulets, then at level 22 a new slot unlocks so you can use that instead.
Some of the basic changes since test
Converted to 2.0 Client. (Note on this, you will not be able to connect to our server unless you are using our client, any other client will not work.
Character DB - Character db got corrupted during test, we are no longer using the original db method, it's now all converted into SQL.
We now have full control of each classes attributes per level which was not working and you was not gaining any new stats each level, this has been addressed.
Skill Damage calculation - This will need testing, but the base damage is now sorted, any problems with damage on skills will purely be down to db error.
AC and AMC bug - Not sure how this one went unnoticed, but monsters ignoring defense has now been fixed.
Minimaps/NPC's - Disappearing on login glitch fixed.
Monsters stats/Spawns/Drops have had a complete overall (Annoyingly multiple times) we are not blessed with official files or information, it's all on testing official and going from there.
What i would like to know if there was any bugs from previous woool servers released over here, i only played DSM woool but every bug on that is working correctly on here but if i forgot any if you could post and let me know about it would be great.