depends if your setting or checking lol...
#if
check [002] 1
#say
flag 002 is on
#elsesay
flag 002 is off
thats for checking...
to set a flag
#say
would you liek to turn flag 002 <on/@002on> or <off/@002off>\
[@002on]
#act
set [002] 1
[@002off]
#act
set [002] 0
thats for setting flags...
understand?
[@main]
#IF
CHECK [101] 1
#SAY
Quest Complete! \ \
<Exit/@exit>
#ACT
BREAK
#IF
CHECK [100] 1
#SAY
I said go and speak to NPC2. \ \
<Exit/@exit>
#ELSESAY
Go and speak to NPC2. \ \
<Exit/@exit>
#ELSEACT
SET [100] 1
[@main]
#IF
CHECK [101] 1
#SAY
I said return to NPC1 \ \
#ACT
BREAK
#IF
CHECK [100] 1
#SAY
Return to NPC1 \ \
<Exit/@exit>
#ACT
SET [101] 1
#ELSESAY
You need to speak to NPC1 before you speak to be. \ \
<Exit/@exit>
