Flash Dash Change

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Elseani0

Loyal Member
Loyal Member
Dec 7, 2014
47
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Needs changing:
The proc rate at level 3 on normal mobs is really low, most mobs get killed without a proc in bdd 1st.
An increase on proc rate would be good.


Would be nice:
Spoken with a few sins and the preference of having flash dash like it is in chrons and some other servers would be good.

Specifically, no stun lock, works on all mobs and bosses, high proc rate, keeps the added damage benefit of yellow.

/Cry
 
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PuffDaddy

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Loyal Member
May 7, 2011
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tbh most of servers that i played the prock chance of flash dash after lvl 3 was 1/2 or 1/3 tops and the yellow from sins was stayng more on mob then the yellow of tdb cause of the dmg problems sins at big lvl depend of it for the dmg and on this server it dosent stun lock mobs .. dosent do **** just some extra dmg i dont know the difference of the yellow from sin and from warr but where ever i played sins yelow was better dmg increase then warriors even on the latest server that jamie created and basicaly if 2 sins hit same target that target shuld be perma yellow well on a hunt whith 4 sins 2 taos even if there's 1 sin per target u see 1 yellow at maby 7-10 mobs and that sux cause whith lvl 30 wep on and doing 20ish dmg to 40 is **** when warrior slayng was doing 200+ whith power axe ...all warriors cryed and **** but the warrior dmg comes from flaming sword and tdb ..lvl 3 and sin got base dmg on normal hits at the moment flash dash casting is just a lost of dmg


/Tzuk

---------- Post Merged at 05:51 PM ---------- Previous Post was at 05:43 PM ----------

another problem that i encountered is the loss of acc on sin armours or wep's even normal and easier mobs dodge alot for example :
map Jungle:
lvl 30 sin shuld do preatty well in there beside the kr
4 tipes of mobs in forest 3 of them ar normal bears got a ton od evasion cause i can kill 2-3 other mobs till i can kill an bear wile a wizz puts down 3 fw's and kills 20 mobs tao green psn kills everithing cause its op as fk archers dont even wana say that the pets ar op as fk and they can solo alot of end game content just whith pets while sins engage a target and from 20 hits 10-12 lands lol same problem in bdd especialy archers and es's evade alot .. and that's because theres no acc on sin's armour (or)and weppons