FP killing mobs

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Rawwwr

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I try to find how can I create a system wich one when I kill some mobs, you receive fp killing them
But I dont find this :S
Please, does anyone knows what may I do?
 

JoeDunn

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u need to set up a mon_die script for every mob u wish to give FP on death.
i would give u the script but dont know the king commands yet sorry
 
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Rawwwr

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It isnt available for CD 3g server?
If it isnt available, do you know the script to change items for fp?
Thanks :)
 
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Cocaj

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In MapQuest.txt: For example..
D024 [0] 0 [MonDie] Woomataurus * [System\bosskills] [@Woomataurus] Group

In QuestDiary\System\bosskills.txt: (create txt)

[@Woomataurus]
#IF
CheckFame
#ACT
Mov D4 %P9
Inc D4 50 ;; 50 <--- FPS
setfame %D4
linemsg [grobal] "Woomataurus aniquilado por: <$USERNAME> "
break

And so with all
 
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Rawwwr

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Thanks :D
I try to do this with the custom mobs I create :)

With this line-->Inc D4 50 ;; 50 <--- FPS
May I write Inc D4 50 or Inc D4 50 ;; 50 please? ^^

And for exemple, this is a correct form to write the script?
#IF
CheckFame
#ACT
Mov D4 %P9
Inc D4 1 ;; 1
setfame %D4

or May I write this?
#IF
CheckFame
#ACT
Mov D4 %P9
Inc D4 1 ;; 1
setfame %D4
break

This is for normal mobs and I'm writing it in MapQuest_def with new txt call Mon_xxxx
 
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Far

tinmymouthpl0x
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you can change

Inc D4 1 ;; 1

to just

Inc D4 1

the ;; 1 was just a comment showing what it does.
 
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Rawwwr

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Thank you :D

Now I try it, and it doesnt works :/
I write at MapQuest.txt for exemple this:
EvilDesert [0] 0 [MonDie] EvilShielder * [MapQuest_Def\Mon_EvilShielder] [@EvilShielder]
(I call all the maps I create with the same name they have at real)

And I create at: QuestDiary/MapQuest_Def txts called, for exemple, for this the txt is called Mon_EvilShielder
and I write there:
[@EvilShielder]
#IF
CheckFame
#ACT
Mov D4 %P9
Inc D4 1
setfame %D4

Why it doesnt works? :S
This system works with CruelDragon 3G files?
 
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tinmymouthpl0x
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the text file shouldnt go in questdiary, unless you change the path to

EvilDesert [0] 0 [MonDie] EvilShielder * [QuestDiary\MapQuest_Def\Mon_EvilShielder] [@EvilShielder]

also make sure you are spawning it on map 0.
 
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Rawwwr

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Sorry for aska lot :D
Finally I get it ^^

And if anyone want a fp system exchanging item
here is a script :)

[@main]
#IF
#SAY
Hola :3\
Que pasa?\
Quieres fp?\
Si me das alguna FPBox, tal vez te los de ^^\
<FPBox por fps/@FPBox>\
<No tengo FPBox(s)/@exit>


[@FPBox]
#IF
#SAY
Cual de estas FPBox quieres cambiar?\
<FPBox(100)/@100>\
<FPBox(500)/@500>\
<FPBox(1000)/@1000>\
<FPBox(2000)/@2000>\
<FPBox(5000)/@5000>\
<FPBox(10000)/@10000>\
<FPBox(15000)/@15000>\


[@100]
#IF
checkitem FPBox(100)
checkfame
#ACT
Mov D4 %P9
Inc D4 100
setfame %D4
Take FPBox(100)
#SAY
Aqui tienes tus 100 fp ^^
#ElseSay
No tienes FPBox 100 :S


[@500]
#IF
checkitem FPBox(500)
checkfame
#ACT
Mov D4 %P9
Inc D4 500
setfame %D4
Take FPBox(500)
#SAY
Aqui tienes tus 500 fp ^^
#ElseSay
No tienes FPBox 500 :S


[@1000]
#IF
checkitem FPBox(1000)
checkfame
#ACT
Mov D4 %P9
Inc D4 1000
setfame %D4
Take FPBox(1000)
#SAY
Aqui tienes tus 1000 fp ^^
#ElseSay
No tienes FPBox 1000 :S


[@2000]
#IF
checkitem FPBox(2000)
checkfame
#ACT
Mov D4 %P9
Inc D4 2000
setfame %D4
Take FPBox(12000)
#SAY
Aqui tienes tus 2000 fp ^^
#ElseSay
No tienes FPBox 2000 :S


[@5000]
#IF
checkitem FPBox(5000)
checkfame
#ACT
Mov D4 %P9
Inc D4 5000
setfame %D4
Take FPBox(5000)
#SAY
Aqui tienes tus 5000 fp ^^
#ElseSay
No tienes FPBox 5000 :S


[@10000]
#IF
checkitem FPBox(10000)
checkfame
#ACT
Mov D4 %P9
Inc D4 10000
setfame %D4
Take FPBox(10000)
#SAY
Aqui tienes tus 10000 fp ^^
#ElseSay
No tienes FPBox 10000 :S


[@15000]
#IF
checkitem FPBox(15000)
checkfame
#ACT
Mov D4 %P9
Inc D4 15000
setfame %D4
Take FPBox(15000)
#SAY
Aqui tienes tus 15000 fp ^^
#ElseSay
No tienes FPBox 15000 :S
 
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