Full Patch Notes

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TheDayIDie

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Banned
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Jul 29, 2011
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Patch 0.9 (25/05/15)
+ Double Shot Nerfed
+ FlameField Upped
+ Assassination Altered
+ BDD mobs damage reduced
+ Rme Now hits full area.
+ Wooma taurus nerfed
+ Upped Swpawns in certain caves
+ Increased Exp in some caves, and lowered mobs HP
+ Hunters Companions changed stats (need to be tested)
+ Tao pets revised (need to be tested)
+ Interface chat bar recoloured

Patch 0.8 (24/05/15)
+ Getting curse via bene no longer crashes server.+ Curse now updates on weapon without relog after murdering.
+ Group menu now displays names in correct area.
+ ArcticBurst image corrected.

Patch 0.7 (23/05/15)
+ Adjustments to thunderstorm overall damage+ Book store locations fixed
+ BichonWall to SerpentValley doors fixed
+ SaddleStitch is now taken from bag upon completion of quest
+ Some fixes to snow cavern mobs
+ Collector in PrajnaIsland now buys weapons
+ GoldDarkArmour no longer has mc and sc on but instead dc
+ Player brown time is reset when they die
+ Khazard spawn amount reduced from 8 to 2
+ GhoulKing has been added to DeadMines
+ FlameField damage has been corrected.
+ LionRoar can now be used on monsters the same level or higher.
+ Lightning and flamestrike damage increased.
+ save poisons on logout
+ poisons no longer clears from players if caster logs out
+ fixed hair & wings on player inspect
+ curse buff will clear on death
+ green poison length reduced
+ show health on self when in group
+ rev'd health bar shows red
+ fixed revelation bug
+ added ingame music
+ Curse now displays on weapons in red text
+ Luck now displays on armours again (HeavenArmour & MirArmour)
+ "The text in the top section of an item label will turn red when it
reaches 0 durability"
+ "You no longer drop amulets/ poison from your body 100% of the
time. Instead at a 1/30 chance."
+ Chance to drop from your body has been trippled.
+ Pet hp now sends to group
+ "BagWeight set bonus no longer causes bagweight to reset
to 255 if over 255 bag weight."
+ "Experience bar now shows your % on hover and weight
+ bar now shows current weight / max weight on hover"
+ Items that have no durability no longer show red when hovered.
+ Added improved mail hover
+ "Spells that green poison / slow with poison attack / feezing no longer do
e.g. SoulFireBall green poisoning / slowing monsters."
+ Screen tearing whilst running on horses has been addressed
+ "GlobalShoutScroll has been added and will be accessible for
phase 3 players."
+ New interface 90% complete.
+ SnowSub Added.
+ Collosus pull fixed.
+ GateKeeper added
+ Hell Mobs Fixed
+ Orc mobs fixed
+ ArcticBurst slow chance altered.
+ Map alterations ( too many to list)
+ Quest Fixes
+ Tree Cave finalised
+ Red Cave finalised
+ Assassinate Altered
+ Thunderbolt Buffed.

Patch 0.6 (07/05/15)
+ Login message changed to display Apocalypse mir 2 and the website.
+ Stacked items now display the shortcut "Alt + Left click" rather than "Shift + Left click"
+ Stat 120% AMC removed from all drugs.
+ MagicAid and StaminaAid now adds to maximum mana/health rather than minimum.
+ BackStep delay decreased to 3 seconds.
+ Deception delay increased to 10 seconds.
+ FlameStrike now finishes attack and does damage.
+ Assassinate damage decreased.
+ Autopot re-enabled.
+ 2500ms struck delay put on players & monsters (temp test)
+ ThunderStorm now applies a flinch to targets.
+ Teleport fix, now working again.
+ Temporal Flux temporalily removed until poll finished.
+ Weapon should not curse weapon correctly when murdering.
+ ThunderStorm damage increased again by 50-60% for undead targets.
+ Lightning damage doubled.
+ NapalmShot, VampireShot, PoisonDart and CrystallizedArrow damage increased by 10%
+ StraightShot and CycloneShot damage increased by 30%
+ PoisonDart & CrystallizedArrow duration formulae revised.
+ Potion tick speed again increased a little.
+ DarkBody clone explosion damage decreased.
+ Pet mode and attack mode labels should no longer spam the same piece of text if held down.
+ Firesword damaged decreased.
+ FireWall tick speed reduced.
+ Curse now makes player brown on hit.
+ Brown time reduced to 30seconds.
+ Brown is now removed on death.
+ GuardianRock should no longer die from poison.
+ Lion roar now only works on monsters the same level or lower.
+ FlameStrike damage increased.
+ FlameField damage increased.
+ Purification success chance decreased.
+ HolyDeva now moves to master when attacking.
+ Orc monsters fix.
+ ThunderStorm damage decreased against undead.
+ Curse no longer makes player brown when hitting mobs.
+ FlameStrike now gives increased damage vs non undead.
+ Flinch delay has been reduced.
+ FlashDash poison rate adjusted.
+ Teleport success rate changed.
+ Deva defense lowered.
+ Shinsu defense increased.

Patch 0.5 (05/05/15)

+ WhiteValley no longer needs bridle
+ Bosses should no longer crash server when being attacked.
+ Skillbar should now appropriately show spell cool downs.
+ UltimateEnhancer should now give stats based on class.
+ DoubleShot should no longer give exp twice from one cast.
+ ThousandSwords ending animation speed increased by double.
+ Tweaks to HunterClone death code to fix crash (requires testing).
+ Tweaks to bag/belt/store code (in hope that it fixes vanishing items and/or dupe items)+ End of chat should no longer over lap the interface.
+ When right clicking a bracelet it should go into your left bracelet first if it's empty rather than swapping your right bracelet repeatedly.
+ Poison should now correctly go in the poison slot rather than in the amulet slot when right clicked.
+ PrintScreen notification and path location posted on screen.

Patch 0.4 (03/05/15)

+ SoulDevour now dies, he should spawn HellMaggots *to be fixed at a later date*.
+ Repulsion no longer damages player.
+ HunterClone does not move now.
+ Hopefully fixed HunterClone crashing server on death. (testing)
+ Re-added the debug for vanishing items to hopefully find the issue.
+ Few mini-map adjustments / adds.
+ Fixed pickup issues
+ HunterClone body should no longer stay on floor when killed.
+ Should no longer get "overweight message" when trying to buy or pick items over weight limit.
* at later date will amend it so that you run slow when overweight.

Patch 0.3 (03/05/15)

+ Autopot window does not open duplicate times when you click the button.
+ Potion tick speed decreased slightly.
+ Belt items no longer disappear when pushing Z.
+ Companion spell now given upon completing the companion quest.
+ Getting murder and getting benediction curse no longer gives 'curse' effect that stops
removal of weapons without mysterywater. Benediction curse now appropriately decreases luck.
+ ArchersGuards can no longer be trap hexed
+ BoarTooth should now drop from red and black boar.
+ BichonWall BookStore "locations fixed"
+ PrajnaIsland WeaponStore "locations fixed"
+ Thunderstorm damage calculation fixed
+ Hunter spell damage increased a further 10%
+ GiantSnake exp has now been corrected.
+ PrajnaIsland Clothes shop is now accessible.
+ BigMap added for all main towns.
+ GiantSnake and EdenLurker drop has been corrected.
+ Various NPC typos corrected.
+ LargeBracelet now given correct stats.
+ SoulShield and BlessedArmour formulae revised

Patch 0.2 (02/05/15)

+ Way point from Bw-SV fixed
+ Serpent Valley way point to Pathway fixed.
+ Some quest fixes.
+ KingCrusher spawns reduced.
+ Sand elements (temp fix).
+ WhiteSerpent assigned the correct images
+ Some mob damage/attack speeds adjusted.
+ Some mob Images altered.
+ Thunderstorm damage revised.
+ Default archer attack increased by 10%.
+ Archer spells damage revised (needs testing).
+ Wizard shield cast images not corrected.
+ Yellow poison increased damage and increased duration by 1second.
+ Small increase of fatalsword damage
+ Hunter gains 1-1 mc every 4 levels instead of every 8 levels.
+ Fixed hunter amulet shapes so they spawn pets accordingly.
+ Scarecrow green tea quest fixed
+ BestCall level requirements revised from 35, 37, 40 to 7, 14, 22.
+ BeastCall EXP required revised from 1000, 1500, 2500 to 200,400,600.
+ Autopot button on the interface opens 'help' rather than' autopot.
 
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