Scorpian92 said:Not sure on the MUSIC(x) method but the simple MUSIC method works,
./MUSIC/sound.lst
Map number / MP3 File name
EG:
0 Music\Bichontune.mp3
yer it is easy .....Tofas said:renaming would work yes.
Also.
p.s Wouldnt it be easy to make a npc which allows you to play music?
How exactly does that work?Scorpian92 said:Not sure on the MUSIC(x) method but the simple MUSIC method works,
./MUSIC/sound.lst
Map number / MP3 File name
EG:
0 Music\Bichontune.mp3
Ragnar said:Doesn't work for me . Tried with a 128kbps mp3 aswell :/.
Yep, i copy pasted yours and renamed the song i wanted to use, with no luck ><.gandy said:Strange, all my BGMs are 128 so shouldnt have a prob there. ill have a look into in a min as im just cutting the Lineage 2 intro music. Have u tried copy and pasting my sound.lst file and renaming the the music in it? dont think this wil make a differance either but do your mp3 have spaces in?
Yes i do.Scorpian92 said:You got MepgPlay.dll in your data folder?
By all means try work out how the other method works tho, ive seen chinese files with MUSIC(50) etc but never managed to get them to work
gandy said:Well this works for me.....
this is my sound.lst file
Code:0 Music\0.mp3 2 Music\2.mp3 11 Music\11.mp3 GHWI001 Music\GHWI001.mp3