GG PKPointScroll

Mu online season 21 - grand opening

Koriban

Addict
Legendary
Loyal Member
Aug 18, 2006
5,842
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Brighton
So, currently it's 2quid to remove 50 PK Points?

Doesn't that seem a little... harsh? With this you just discourage people to fight. 100 I could understand, but 50. That's 2 quid for half of a murder. Everyone's playing so super-passive right now when you meet on a hunt because they're scared to have to waste hours of their time going back to yellow and obviously are never going to pay 2quid for 50pk points.

Not going to lie, makes the game a bit boring. Cursing your weapon is problem enough!

Not sure if this is a mistake, but could this be looked into. Thanks.
 

<SOSO>

LOMCN Veteran
Veteran
Jun 8, 2012
1,041
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2quid for a full murder (with fatesword) :P
But yea, I agreed..kinda expensive to kill ppl..
 

Kinneas

LOMCN Veteran
Veteran
May 2, 2007
472
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I disagree with your "super-passive" observation. Couldn't be further from the case from what I see. Lots of PKing and lots of red people. Just AFK or go terrorise bug caves like they did in the good old days.
 

Scampi

Banned
Banned
Mar 23, 2009
235
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Staying perm red wasn't viable without a GT on euro - as buddies will often let you down no matter how many recall sets you buy.

On NowhereMan I literally leveled 35-40+ in zt/bc with ivyian due to being red, but gt's were the gamechanger which meant rolling a wiz and being perm red was possible too. The bc hunts we could make 250k + a few items each, and the zt hunts were a realistic exp grind. This server doesnt cater for the pker game style though - to the point where PK or ~PK~ are not possible to use as guild names!?!?!??! (Curse10 will have to do)

With my 0 kit, 0 dmg, 0 sustain wiz - it is actually a plausible tactic to let people 2 hit you (rt back and repeat until enemies are red) - then know they are at most a bag of pots away from teleing and not coming back for hours.
Pretty dire - but after getting 600+ pk points over a ks previously, it is something i'm going to have to adapt to.

Whichever server had a cave to grind mobs to remove pk points was a pretty solid idea - albeit not inline with the vision of this server.

In my opinion the time penalty is too long. The first week of this server I lost 1-2 evenings of group leveling due to being red - which gimps you quite hard vs everyone else progressing. 20 minutes to diminish 100 pk points sounds about right to me - after all, who wants to role play 'jail time' ?


edit - i didnt mention the pk scrolls at all i realised.. and partly because i intend on blocking that kind of rubbish from my considerations. there is **** all chance im paying any real money to remove pk points on any mir. that's quite disgusting i honestly feel. it's so obvious i cant even be bothered to explain my case in detail - it is just wrong.
 
Last edited:

shane1985

Dedicated Member
Dedicated Member
Aug 6, 2010
132
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---------- Post Merged at 10:12 PM ---------- Previous

---------- Post Merged at 10:13 PM ---------- Previous Post was at 10:11 PM ----------

Wrong thread, sorry.
 

SpeedHealer

Dedicated Member
Dedicated Member
Jul 6, 2013
38
1
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there is **** all chance im paying any real money to remove pk points on any mir. that's quite disgusting i honestly feel. it's so obvious i cant even be bothered to explain my case in detail - it is just wrong.

100% agree with this. I find is hilarious that people would spend money on doing that.

Go red and do your time. As much as I agree with pking being a good part of the game even though I don't really do it, it shouldn't come with a shorter penalty because just as much as there are people who want to pk all the time there are people who want nothing to do it so its all about finding the balance for all players.