GM's lagging out after logging on

Mu online season 21 - grand opening

blah69

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ok heres what happens me n my m8 make some gm char's we get ingame mess around a little (Noteing that half of the gm commands dont work) and then log out then back in and after we log back in we are lagged out, we go on normal chara make it log in and out and in it works ifne

(so how do i fix lagging out *on gms char's* after logging in, and why do my gm commands like @make n stuff do not work.)

/myst (msn= [email protected])
 

Ragnar

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I really dont know about the lag out problem, maybe try messing about with the setup.txt with the timeout thingys and maybe the gamegate... As for the GM commands not working, make sure the command.ini is ok, for example that one command is not used twice for example: @move for teleport ring move and @move for GM move.
 

blah69

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Tehehehe did i tel ya i was on 1.4? ^_^ sorry
 

blah69

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ok now i get no exp for somthing i killed, my drop files that i made are not droping wtf!
 

Ragnar

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blah69 said:
ok now i get no exp for somthing i killed, my drop files that i made are not droping wtf!
Seems like you have messed up bigtime somewhere somehow =/, i think on 1.4 to apply new drop files you need to reboot the server, not sure though, been a long time since i ran a 1.4 server.
 

blah69

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ok theboss ill try that ing i did reboot server ^_^ and theres no exp at all not even 0 justn o exp shows at all
 

blah69

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THANKS all of you thnx, fix just bout everything cept my drop im sure i fked it up ill fix later, thnx again ^_^ i whiped chars changed !setup.txt n some other stuff

thnx again
 

Ragnar

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blah69 said:
THANKS all of you thnx, fix just bout everything cept my drop im sure i fked it up ill fix later, thnx again ^_^ i whiped chars changed !setup.txt n some other stuff

thnx again
About the drop files, make sure that they look like


1/200 GlassRing

Not

GlassRing 1/200

As that is how i once messed up:P.
 

TheBoss

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Check ya setup.txt

[Server]
ServerIndex=0
ServerName=ktest
ServerNumber=0
VentureServer=FALSE
TestServer=TRUE
TestLevel=7
TestGold=25000
TestServerUserLimit=5000
ServiceMode=FALSE
NonPKServer=FALSE

make sure its like that, i had once changed an option on there n nothin wud drop lol =/
 

blah69

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ingel i did that first tiem loked at other mob drops n fixed still nowt, other mobs drop just not the things i set

(n how do i make patches for my server like mon files n item files n stuff liek that, get lucky nfind some that work or what?! cause thse mon files suck for my server neeed to figure out how to make better ^_^)
 

ToxicBadger

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Making Drops

Just tell you nice, simply and quickly:

*make a new text file
*Place what items you want the monster to drop and the rate it will be dropped
Example:

1/1 Meat
1/10 Meat
1/1 Potion

*Save the text file in the following place:

C:/xxxx/mir200/envir/MonItems

*Name the file with the monsters name i.e if a deer was dropping the items name it deer.txt

I'm not sure if its caps sensitive but I'd advise using the name identical to the one in your monster.db

Hope this helps :)

Nick\

[EDIT] If at the bottom of your last post you mean that you want to work out the shapes and looks for items then heres how to do it nice and quickly ;)

*Download LOMImageViewer - (Haven't got the link atm I'll get you one later)
*Open the LOMImageViewer
*Press File > Open - Move to your 1.4 directory and go into Data folder ( Default: C:/Program Files/Wemade Entertainment/Legend Of Mir/Data )
*Find a file named: Stateitem.wil
*Open stateitem.wil - Go through all the images until you find the image your looking for.
*When you have found the image you want for the item this will be the LOOK of the item.
*In the bottom right of the image viewer you will find something that looks like this obviously filling in the parts where I've put <>

<Number1> of <Number2>

*Number1 is the LOOK of the item
*Place this number in your LOOK's column inside your stditem.db

Working out the shapes:

Open up LOMImageViewer again
Move to your 1.4 directory
Open the Data folder
Open the file named Hum.wil
This is for finding out armours:

Go through the wil until you find the armour you want
You must count as you go through
The first armour you see (naked) is 0
This is 0 for both male and female
The 2nd armour should be basedress which is 1 for both male and female
Continue counting upwards each armour having a number for both male and female of that armour
When you reach the armour you want the number you are on is the SHAPE of the armour ( What it will look like when your running around )
Place this number in the SHAPE column of your stditem.db
The number of the armour is same for both male and female if I did not make that clear above

Weapons:

Same again but this time open the Weapon.wil
Count again using the same method as above
I'm pretty sure this is right but not 100%

Hope this helps and works :P

Nick\

Just found this LoL It might come in handy for you: http://www.lomcn.co.uk/forum/showthread.php?t=4890
 
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blah69

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hey again , does nyoen have the castle gi royan map. and how do imake a np with a shop,tele,hair changer, everything on it?
 

blah69

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which npc is the main town one m8 i found castle gi :) thnx
 

blah69

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Dec 30, 2004
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wghy do i get runtime error on mirserver editor?