As lev16 sin mostly solo I think its sort of OK now although I got 68k I think. My problem is carry weight, often I have to leave pots behind and I pickup only light items and usually leave the cave with bag half empty because of the weight... that's for those smart alecks who wonder why so many pots and items are left all over the caves, gold I don't know why pple leave behind, maybe in grps they run about so fast they would be left behind trying to pick up all those little patches of gold?
Only problem with gold I see is mobs should occasionally drop bigger patch of gold, or mass drop. It is very rare to see cats or omas or bones in Oma to mass drop, happened to me so few times, prob could count on fingers of one hand (sin lev16, warr lev10). We don't need 30% accross board drop upping, we need mobs to drop bigger patches of gold once in a while, not those meager three-gold pieces graphics LOL, they look so poor no wonder pple don't bother with them.
And there seems to be too few mobs about outdoor in provinces which then goes hand in hand with too few little bosses like OW - I didn't even see one yet. Mobs generally are too thin in provinces, you can make good gold from spitting spiders but I don't know about any place where they would be significantly more plentiful, like they used to be in SV north in classic mir, as one example. Don't like this mir's SV, snakes are far in between and everything is poor, I challenge anyone to run in a circle and round up 15 or 20 snakes for a kill like you could on euro and usa mir in some places in SV (same for Yetis in WW near WT area of that map). Drops, at least those from the little mobs remind me of korean mir setting that we once had for a short period on euro before it got adjusted back to 'normal'.
Bottom line - drops from mobs seem to be poorer here than they were on euro. And I have only got items with extra +dura occasionally, no other added stat ever, like on copper ring or any other item, would that break the game? I don't think we need 30% upping accross the board but structure of drops could use being tweaked a bit.