[Guide] Human Mobs + Weapons

Hone

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Though there is already a guide on how to make human mobs, I don't believe that the method used to give them weapons is common knowledge. This is how we did it on Empire.



FLD_MP is the field which determines which weapon the mob will use. It works with both the Weapon.wil and also the Graphics folder, however I have only tested this using 2.3 files.

Here is a partial guide on what value to input in FLD_MP for various weapons.
(Please note that this is using the official standard 2.3 Weapon.wil, so if you have editted that then these may not apply to you.)

Weapons from Weapon.wil

FLD_MP = 2095/6 - SoulSpringWand ?
FLD_MP = 2097 - JudgementMace
FLD_MP = 2098 - SoulSabre
FLD_MP = 2101 - DragonSlayer
FLD_MP = 2102 - DragonStaff
FLD_MP = 2104 - WarMageStaff
FLD_MP = 2106 - FateSword
FLD_MP = 2108 - RedMoonSword
FLD_MP = 2110 - WarSpiritBlade
FLD_MP = 2112 - MagicScythe
FLD_MP = 2114 - StoneBambooFan
FLD_MP = 2117 - SwordOfWarGod
FLD_MP = 2120 - HeavenSword
FLD_MP = 2119 - BladeOfSorcery
FLD_MP = 2122 - MirSword

For any lower level weps you will have to work them out yourself, I simply had no reason to.

Weapons from Graphics/Weapon folder

FLD_MP = 3025 - 104.wil
FLD_MP = 3028 - 105.wil
FLD_MP = 3029 - 106.wil
FLD_MP = 3040 - 111.wil
FLD_MP = 3044 - 113.wil
FLD_MP = 3045 - 114.wil

Again, those are the only files I had reason to find but it's fairly straight forward, a case of trial and error more than anything.

Examples