Request Guild Feature - Hunt points

Mu online season 21 - grand opening

Lionsm!ght

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Aug 28, 2015
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Would it be possible to implement a system so guild leaders/officers, can add guild points to members.

This would be used so that guilds can keep track of who turns up for guild hunts so when rare items drop people with x points can roll on items. Thus making it fair for guild members to gain items, and no-one can complain if someone ends up with everything, as they will of turned up for all the hunts.

The points for turning up to hunts etc can be decided by guilds themselves (variable depending on type of hunt/place etc), but if you make a limit of say 1000 or 9999 points (per member) they will work within those constraints when adding points.

I think it would need 3 commands.
1. Add points to everyone grouped, ie @GroupGuildPoints 20 - would add 20 points to everyone currently grouped.
2. Add points to individuals, ie those that turn up late/dc'd, @AddGuildPoints <username> 10 - would add 10 points to that player
3. Remove points from an individual. @RemoveGuildPoints <username> 10 - would remove points from that player.

Obviously a check would be needed that the group members/username they are inputting is a member of the same guild as the leader/officer, ensuring other guilds removing points from other people not in their guild.

No need to implement a roll feature for whoever has x points, this can be done manually by the guild leader etc to keep it simple

If a player leaves a guild they lose the points.
I would say to add points as an additional column in the members list on the guild page if possible.

It would make a nice feature for guilds who hunt often, obviously guilds can ignore it if they dont want to use it,

Any thoughts/feedback from others on something like this? Would you like to see it or you happy hunting/handing out items as you currently do?
 

KingCobra92

LOMCN Member
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Feb 9, 2015
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Good idea, gives leaders who actually care about it to give a physical display of who deserves what or whatever.

Like a reputation system
 

phoenixdancer

LOMCN Veteran
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May 3, 2011
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dont see a point sorry.

Nothing wrong with the simple system that if an item drops you roll for it if you can actually use it.

if no one can its sold and gold split.
or
stored in guild store
 

SmavidDavid

Playing Legend of Mir 5
Legendary
Jun 13, 2006
4,215
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Worthing is depressing.
dont see a point sorry.

Nothing wrong with the simple system that if an item drops you roll for it if you can actually use it.

if no one can its sold and gold split.
or
stored in guild store

I think Lions idea is that so when they store an item the next inline off hunt is the most helpful members on usual hunts. Why should Bob miss out because he wasn't on that hunt but all others?

Atleast that's what I think, although leaders could just keep a tally only 25 members, so guild page could have a tally board, bit of manual labour, but I cant see how you could make it fully automated, and adding @commands makes it too complicated for simple minded.

Just use guild notice imho.
 

Lionsm!ght

LOMCN Veteran
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Aug 28, 2015
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dont see a point sorry.

Nothing wrong with the simple system that if an item drops you roll for it if you can actually use it.

if no one can its sold and gold split.
or
stored in guild store

The roll system is great for lower end items that are fairly common. Once you start farming end game areas and bosses for rare items, the roll system doesn't really reward those that turn up all the time. "Roll if you can use it" isnt always fair to those that always hunt, likewise saying one person turns up all the time so should get it is not fair. As mentioned if you can't make a hunt and something does drop, always nice to have the opportunity to be considered for it due to past efforts.

It would also be good to record who is actually turning up. IE does someone just come when there is easy exp hunts but not when there is slow exp/boss hunts

Maybe its a personal/guild preference, i don't think it would be such a hard feature to code in.

It could be manually maintained on a guild notice board, but would be a nice feature to automate, and could be relatively simple to do.

You don't have to use if your guild does prefer to roll if you can use it.
 

Razarus

Sour Sally
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Dec 6, 2013
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How you chose to run your guild is up to you but if you really need a point system to track the value and dedication of your members then you are no leader worth following.

p.s. quantity of hunts attended is no metric for dedication or entitlement. You could have a player who dedicates their entire 3 hours per night to the guild or a no lifer who dedicates 4 of their 8 hours per day to the guild. and you would prefer reward the person who is only 50% committed?

@leaveguild is what i suggest to your members.
 

Guiltyspark

Dedicated Member
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Apr 28, 2004
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How you chose to run your guild is up to you but if you really need a point system to track the value and dedication of your members then you are no leader worth following.

p.s. quantity of hunts attended is no metric for dedication or entitlement. You could have a player who dedicates their entire 3 hours per night to the guild or a no lifer who dedicates 4 of their 8 hours per day to the guild. and you would prefer reward the person who is only 50% committed?

@leaveguild is what i suggest to your members.

Look at the bigger picture....

Helps to spread items across guild fairly as points will get deducted once you use your points

Also helps newer players get better items faster in guild. Because people will be saving points for bigger items to roll on.

Considering the amount of boss farming our guild does and different life styles .

some people are on during the day and some people are on during the night or early morning.

All boss timers kept and passed over all the time no matter what drops and at any time of the day every member is thought about. Just easy to track.

If you don't like it just don't use it or join a guild that doesn't but for us we all understand and want everyone to have a fair chance on loot when they put the hours in. Can buy loot with the points they got regardless of if they was on at the time of the drop or not.
 

Lionsm!ght

LOMCN Veteran
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Aug 28, 2015
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How you chose to run your guild is up to you but if you really need a point system to track the value and dedication of your members then you are no leader worth following.

p.s. quantity of hunts attended is no metric for dedication or entitlement. You could have a player who dedicates their entire 3 hours per night to the guild or a no lifer who dedicates 4 of their 8 hours per day to the guild. and you would prefer reward the person who is only 50% committed?

@leaveguild is what i suggest to your members.

I am not a guild leader.I am one of the players that does mainly play in the evenings only once my child has gone to bed, and often i do not get to play everyday. When I log on I spend my time hunting with the guild.

Again with the no lifer if not enough are on during the day, then its hard to dedicate a full 8 hours to the guild cause.

Its not a new ground breaking system, is used on other games, and is something we can track manually anyway. Thought it might just be a good feature to implement ingame where everyone could see it, rather than externally.

Seems not many would like something similar so no problem
 

Adv

LOMCN Veteran
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Feb 13, 2014
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It's all good and well thinking up new fancy ideas for Mir, but when the basics need work then it's not worth the time.

There are other issues that take priority. This would be a luxury, not a necessity.


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