- Feb 16, 2014
- 307
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A solution for random pks in dungeons/caves is to make them instance based like WoW but the 'top tier' players probably wouldn't be happy with this and I can't ever see it happening but it would solve the issue of people quitting due to mindless pking.
Pkers are selfish and dont consider other peoples play styles/play time, not everyone likes to pk but those who do just like to ruin everyone else's experience!
Pking for a boss by all means go for it, I can understand that or if youre enemies with another Guild but when it's mindless pking like for example if I'm Guildless and I'm just levelling and then a Group comes along and pks me what is the purpose of that? What can they possibly gain? It's people like that, that has lowered the user count, obviously the drops at the time didn't help but this is definately one of the reasons.
That has happened to me and I asked why and he just replied "Because I can, I pk everyone". People like this I can't stand, I'm no carebear but I just don't understand that sort of logic, if they have no beef with you why can't they just leave you alone?
If anyone is like that please enlighten me as to why!
People PK for the fun. So much more fun fighting another person instead of a limited AI mob.
Also, the mob wont care if this dies, a person will probably flame or get upset. When players bite, that's the best part.
Make mir like wow, and it would be the worst game around. Mir is shockingly bad, only the pvp/pk keeps it going. How can anyone enjoy pve on here? So many better PVE games around.
