Have you considered?

The NightAngel

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All of this is based on theorycraft as no-one has achieved +8 on items yet, or am I missing something here? Surely these threads should be created when it's been seen and done. No?

So if you drop a cigarette on the sofa you should pick it up until the whole house is on fire?

Solving a problem before its hsppened usually happens behind the scenes, so your little mind wont have to try and comprehend the what ifs..
This time.. Trying to be euro but with 2 mellee classes (so cant be euro!) they have missed this vital cigarette and if its bot stubbed out now it will lead to an Almighty fire.

Lance, instalock gamebreaking fix suggestions? Shut your pathetic mouth!
 

Turrican

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All of this is based on theorycraft as no-one has achieved +8 on items yet, or am I missing something here? Surely these threads should be created when it's been seen and done. No?

as people have pointed out its better to avoid a problem before it happens then discuss ways to fix it when its too late to repair.

captain hindsight springs to mind :)
 

suicidal

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Some good points made in the post from everyone. In my opinion ( might not be worth much ) I think attack speed 16 on a sin would be insane, unless it's not much faster than speed 8? If it is indeed twice as fast and not scaled down then maybe raise the sin cap to around 12? Or just add a bit of dc to sins or something if you guys choose to make any changes but personally I don't see it being too big of a problem people are just going to cry about every little thing apparently.
 

alison87

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I had speed 20+ on gamepot so 16 would definitely not be insane. They were only slightly Op there because fd stunned and pinned players to the spot. I had to sacrifice dc to build up speed and accuracy...also important for a sin. Ive raised this a couple of times since the server started as I envisaged a problem once gems were ingame. Better to address this issue now really as u cant take something away once they have it...oh the moans lol
 

czeldabolg

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So if you drop a cigarette on the sofa you should pick it up until the whole house is on fire?

Solving a problem before its hsppened usually happens behind the scenes, so your little mind wont have to try and comprehend the what ifs..
This time.. Trying to be euro but with 2 mellee classes (so cant be euro!) they have missed this vital cigarette and if its bot stubbed out now it will lead to an Almighty fire.

Lance, instalock gamebreaking fix suggestions? Shut your pathetic mouth!

I'm sorry you really compared a real life event to mir? Right okay, let's follow this thread basically so far it's been stated that a-speed has a higher chance of breaking items, I doubt you will see +8 on an item that soon, if the chances are too high, maybe so but I think if I remember refining the higher the stat on the item the higher the chance to break?

Stop being so aggressive to people who disagree with you, I'd like to see how they are in-game before it's changed, as it is THEORYCRAFT. It needs to be tested first, none of us know the success rate and how possible it is yet, that's my point. You can say oh well based on this, that's all nice and dandy but you don't have the success / fail rate. You don't. Therefore your theorycraft is OFF. You miss a key statistic to it.

Hindsight is lovely, I agree, but if I don't have all the information for hindsight, it means bugger all.
 

The NightAngel

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Thought of an easier fix.
Limit TDB cast time to once every aspeed +4 attacks (however many secs that is)
that way going for more than +4 will not offer huge dps boosts.
 

d1craig

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If sin uses PA it makes his Poisonsword last longer. Wow that's pretty OP IMO.

Yes warriors get storm gems wooly. I would rather have a poison attack.

If a sin adds PA to his kit he has to use Poisonsword less often = more times for normal hits = more damage.

If Warrior adds PA he has to be lucky for it to be applied. The more he are the more what? Time it lasts? Higher chance of it applying?

sin wins IMO. More aspd = more chance for it to apy without Poisonsword. This is a buff to solo bossing.

People come on a warrior can get a few spd but sins can use there gems for slow PA and dc.
 

Rollcage

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This is a yes and a no, I understand where you are coming from.

This is one of the reason I made it 10 marbles to create a special gem.

The point Sam has made about the other gems holds true, they will be of value to the other classes.

I see your problem, the only way I can think as to maybe stop this from happening is either to not allow Stormgems to be crafted or to add a second attack speed cap to warriors.

BH

i mentioned this in ace2 aswell, really dont know how this can be fairly resolved if im honest, maybe take a look at korean mir if at all possible, as they seem to have balanced it somehow, even after giving warriors a +aspeed skill
 

Teravin

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Rather than posting that warriors - a well established, well thought through class that has been around since day 1 of mir - be weakened, surely it would be a better option to look at sins. This is a class that was not built to tank like a warrior so I don't get the complaint of sins having less powerful attacks than a warrior. If you have experience with PVP then you will know a speed means nothing when it comes to PVP, any warrior going into PVP is going to look to get as much DC as possible. I'm going to be honest, I've never had any interest in playing as a sin simply because it was introduced during a period I didn't play mir and I cba to mess around with a new class when I know what I like, but if indeed sins are that bad then they should be looked at to be tweaked as opposed to looking to weaken a class that has been around for 15 years or so.

My 2 cents
 

TheMasterGee

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.... maybe take a look at korean mir if at all possible, as they seem to have balanced it somehow, even after giving warriors a +aspeed skill
Think at this stage, if you flatlined all the skills to something like korean, you'll probably get the better balance - plus all the other classes shouting wtf!nerff//22@!!!pkz0r!1/cut leg

Even if they were as balanced as korea and 10x the playerbase can amass.
 
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KylerStern

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To BH and mattimean.
I think mattimeans most recent locked thread is relating to this.

The fact that wars can and have git aspeed 7 and 8, not through risk or hard work, from real cash..
Regardless of how it has happened and with rage and proskill they have
Same aspeed as a sin, more dc, more defence, more hp and armour ignoring attacks.

It was a scenario pointed out months ago and brushed aside, now its a reality.
 

ILovePie:D

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To BH and mattimean.
I think mattimeans most recent locked thread is relating to this.

The fact that wars can and have git aspeed 7 and 8, not through risk or hard work, from real cash..
Regardless of how it has happened and with rage and proskill they have
Same aspeed as a sin, more dc, more defence, more hp and armour ignoring attacks.

It was a scenario pointed out months ago and brushed aside, now its a reality.

Sins have the advantage over warriors still.
 

Babyhack

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To BH and mattimean.
I think mattimeans most recent locked thread is relating to this.

The fact that wars can and have git aspeed 7 and 8, not through risk or hard work, from real cash..
Regardless of how it has happened and with rage and proskill they have
Same aspeed as a sin, more dc, more defence, more hp and armour ignoring attacks.

It was a scenario pointed out months ago and brushed aside, now its a reality.

It was not bushed aside, it was looked into and it was decided that sins are still a strong class and in no way rudundant due to a warrior having speed

I still think that my point from the first page of this thread stands, I am on two minds about it. An assassin can get slow + and with speed 8 from haste they will powerfull

BH
 
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Koriban

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Has anyone else considered that storm gems are at 25m a piece, and are in no way easy to get +6 with sacrifices having to be made.

It's not as simple as sins pressing a button. Likewise if a sin gets slow+6 they'll absolutely demolish any warrior with how much DPS they can put out, especially if luck7 fates.
 

KylerStern

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Has anyone else considered that storm gems are at 25m a piece, and are in no way easy to get +6 with sacrifices having to be made.

It's not as simple as sins pressing a button. Likewise if a sin gets slow+6 they'll absolutely demolish any warrior with how much DPS they can put out, especially if luck7 fates.

Price means nothing kori, these players that refuse to earn their shlt have 100ds of millions in gold and just RL buy anything and everything they want.
Pie, sins do not still have the upper hand, even in full agil kit cnmortal has +6acc that pretty much negate agil kits now along with speed 7or8 and 100+dc before rage. All thanks to botted cash.

I have 93dc its not superb but it should pack a punch, against a war with +AC skill i can no longer kill them they might have to RT awsy once to replenish health, it takes 2 lucky hits for them to drop me, i need 5 in a row.

Luk 7 should not be the only answer.

The problem is that these stats are obtainable, if everyone was using what they earned instead of bought for rl cash these kits would never have been attempted,

If the only answer to one of these creditcard warriors is to gain 5slow 12+Agil, 10-15+dc abd 2-3+acc then its simply going to be creditcard war vs creditcard sin.

People are buying shlt for rl cash that is otherwise a 12month+ goal for normal players, if you make those sort of stats possible the rl buyers will ruin it for everyone else by buying them and unbalancing the classes.

You did nothing to prevent this, uou do nothing to prevent rl buying, gold is still sold 100m at a time cant track that? Behave.
Jares, cnmortal, no2, no3, over, jbc? New war in heaven armour.
Look at them and tell me how there is nothing to track and ban them over?
Leveld non stop and flew up the rankings.. Thats fine but how do you gain 1billion worth of kit while leveling... You dont. Sort it out

And to everyone using rl cash why are you even playing if your not going to earn anything? Quite pathetic.
 

Unseen0202

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Price means nothing kori, these players that refuse to earn their shlt have 100ds of millions in gold and just RL buy anything and everything they want.
Pie, sins do not still have the upper hand, even in full agil kit cnmortal has +6acc that pretty much negate agil kits now along with speed 7or8 and 100+dc before rage. All thanks to botted cash.

I have 93dc its not superb but it should pack a punch, against a war with +AC skill i can no longer kill them they might have to RT awsy once to replenish health, it takes 2 lucky hits for them to drop me, i need 5 in a row.

Luk 7 should not be the only answer.

The problem is that these stats are obtainable, if everyone was using what they earned instead of bought for rl cash these kits would never have been attempted,

If the only answer to one of these creditcard warriors is to gain 5slow 12+Agil, 10-15+dc abd 2-3+acc then its simply going to be creditcard war vs creditcard sin.

People are buying shlt for rl cash that is otherwise a 12month+ goal for normal players, if you make those sort of stats possible the rl buyers will ruin it for everyone else by buying them and unbalancing the classes.

You did nothing to prevent this, uou do nothing to prevent rl buying, gold is still sold 100m at a time cant track that? Behave.
Jares, cnmortal, no2, no3, over, jbc? New war in heaven armour.
Look at them and tell me how there is nothing to track and ban them over?
Leveld non stop and flew up the rankings.. Thats fine but how do you gain 1billion worth of kit while leveling... You dont. Sort it out

And to everyone using rl cash why are you even playing if your not going to earn anything? Quite pathetic.
Dont forget to add BIGSTAR and LAW to that list all of their kit is baught with RL cash including the heavenarmour they are wearing they definately didn't obtain it himself he sat in sz majority of time.... sick of saying this ban the ****ing CREDIT CARD players its unfair to normal players if I dont see some action may just do it myself sick of lack of action!
 
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ILovePie:D

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Has anyone else considered that storm gems are at 25m a piece, and are in no way easy to get +6 with sacrifices having to be made.

It's not as simple as sins pressing a button. Likewise if a sin gets slow+6 they'll absolutely demolish any warrior with how much DPS they can put out, especially if luck7 fates.

Storm gems wern't always this price though, I bought many when they were 5m a piece, before every other warrior clicked on that +Aspeed is the key! The speed is gimped on here anyway... zuma/bdd weapons are speed MINUS 2! A gale ring is +1, But then a smash ring/brace offer speed+2!

There is a lot of nice Dswords ingame now, and these are easier to get high luck on, coupled with a smash ring/brace, and the fact that you can gem Swift gale items, you could make some nice Speed++ kit, with minimal DC loss.


Pie, sins do not still have the upper hand, even in full agil kit cnmortal has +6acc that pretty much negate agil kits now along with speed 7or8 and 100+dc before rage. All thanks to botted cash.

I have 93dc its not superb but it should pack a punch, against a war with +AC skill i can no longer kill them they might have to RT awsy once to replenish health, it takes 2 lucky hits for them to drop me, i need 5 in a row.

Luk 7 should not be the only answer.

Agil has always been a sins friend, but it can come at a sacrifice to DC. You get a skill that gives you +8. Everyone knew that warriors would have higher HP, and should pack a bigger punch when toe to toe with a Sin.

Even with luck7, you need to land a few hits on them. I'll chat to you ingame when i'm back Sunday.
 

KylerStern

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Yeah I like my agil set, its not great but does allow me to to toe toe any standard kit war, as soon as the war slaps on 3acc or more it negates my kit.

I think the main point being made about aspeed is that a war should never be as fast as a sin if they are both in top end kit its just silly.
The same way that a sin should and never will never have as much ac or hp as a war if they were in top end kit.

Wars should be capped at 5 or allow sins to go to 10. there needs to be a difference
 

Babyhack

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Yeah I like my agil set, its not great but does allow me to to toe toe any standard kit war, as soon as the war slaps on 3acc or more it negates my kit.

I think the main point being made about aspeed is that a war should never be as fast as a sin if they are both in top end kit its just silly.
The same way that a sin should and never will never have as much ac or hp as a war if they were in top end kit.

Wars should be capped at 5 or allow sins to go to 10. there needs to be a difference

This is something I do agree with and have been looking into it but maybe more like warrior 6 and sin 10

as for the cash buyers
why should someone who is willing to take a risk (its so easy to con people on mir) and spend their money on something they enjoy be banned. at the end of the day they are spending their own hard earned cash on something they enjoy. afaik no online game bans players for this.
[example] I like ice cream so I spend lots of money on it, should I be banned from the shop because I buy all the ice cream and others have to wait for more [/example]

The issue is not that it is allowed or not allowed, it is impossible to prove any of it, its not like someone is going to post details of the sale to us.
It is also against LOMCN global rules to post cash sales on this forum.


BH
 
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