helmet out of place

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IceMan

Hero's Act Mir 2
Legendary
Apr 17, 2003
8,544
2
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the placement setting are wrong in the wil.

if you remove it from a diff you most use its placement txt when inporting to new wil
 
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ashleyuk

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Nov 18, 2008
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so its cus its been taken out another wil? anyway to find out the placements?

Try Exportin it then export another helmet and replace that helmet placements with the other one :) When you are exportin them make a folder for them so it doesnt mix up. Then Replace it with old and then try. Ive done this with some armours what been out of placed. Some times it doesnt work. No harm trying though:)

EDIT: Here are some place ments of some euro helmets...

BlackIronHelmet:
83
-1

ShamenHelmet:
83
-3

GreatHelmet:
83
-7

Idk why all diff -1+ But try all -'s :P If i was you id export it. Then change number slightly and see were it moves on your body. Till it's on your head:)
 
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Shank

The_Mafia
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Dec 4, 2008
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tryed, didnt work :/



edit: ur new method works... now to play with X+Y's lol
 
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PepsiMan

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Jul 9, 2010
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may be it doesnt have a shape in kit try using another helmet

same thing done with me (armour)

or change its image using sql and see the result

and the shape too if u can

i hope it helps
 
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^G0trex

Golden Oldie
Golden Oldie
Nov 7, 2003
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Bham
Use WeMade's wil editor, you can open 2 wil's and align a helmet up with an armour for example.
 
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Shank

The_Mafia
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Dec 4, 2008
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its weird , i lined it up with a arm in std that had a head on it...n it didnt work lol was way outta place
 
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PepsiMan

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Jul 9, 2010
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if it didnt solve i think it might be in ur Items.will(image) only
and not found in the other .will which is responsible for helmet(Shape)

hope that help
 
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