Hero vs player aka hero pking

Mu online season 21 - grand opening

IceMan

Hero's Act Mir 2
Legendary
Apr 17, 2003
8,544
2
375
330
We have changed the way heros use item stats.
Was thinking of a damage control and level ranges of hvp.
 

Bon

Legend
Legendary
Jul 29, 2004
6,741
342
330
Kent, UK
I dont think they should do anything in PvP

Ive only really tested heroes when the files first came out, but i remember fighting some1 and i just ran from their hero whilst my hero pked them.. kinda crap
 

Koriban

Addict
Legendary
Loyal Member
Aug 18, 2006
5,842
215
260
Brighton
Have to agree. Should be doing nothing in PvP - or at best just throwing a heal or something now and then but it still disrupts the pvp mechanic way too much.
 

Breezer

Legend
Legendary
Jul 16, 2004
3,684
845
345
The real hindrance would be the amount of times you'd be struct by the player and hero/pets/clone. it would be somewhat overwhelming as well presented in many attempts of hero usage.
 

IceMan

Hero's Act Mir 2
Legendary
Apr 17, 2003
8,544
2
375
330
What do you think about useing heros as a (Sub Class) Questing/Crafter roles?
 

1024

LOMCN Veteran
Veteran
Mar 5, 2015
597
8
80
Should just despawn / go invisible once a player engages in PvP (when they go brown or get attacked by another player)