Object layers are already defined by the object itself.
I recall now that's also how it works in Crystal editor, depends on which layer you originally built it. And this being mir3, middle layer is the choice. I added front and middle layers toggle in Crystal editor to get around this.
Wasn't the best example since as you say, interiors are normally not meant to be edited, they are flat images.
You have some nice features that I'd want to have in Crystal editor, like the Locate Image (L) and Multi Selection. The editor needs a guide.
my problem is i cannot find any objects tiles ect to add anything. how and where do i find all the images items to build /edit maps thx in advance .
Make ground from this panel, click and drag to make large ground areas. Need to experiment and have some artistic flair besides technical ability.
Plant some buildings and trees and other objects on the ground and you have a new map made.