Hunting Areas

Merc_Draven

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Sep 19, 2013
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I always like the idea of a colosseum style map, where only a guild can enter with certain amount of players, Where it spawns different mobs and harder mobs every time you clear it... No Exp or Drops - Just a leaderboard stating the guild(members) rank.

Just purely for bragging rights! :D

or even where both guilds can go in put up items or gold for bets and fight, 5v5 members, winners take all :D
 

daneo1989

I am Ancient.
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Dec 5, 2005
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I think adding such maps so early on would reduce content tobe released in the future
 

MiloFoxburr

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Mar 23, 2003
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Dublin, Ireland
I always like the idea of a colosseum style map, where only a guild can enter with certain amount of players, Where it spawns different mobs and harder mobs every time you clear it... No Exp or Drops - Just a leaderboard stating the guild(members) rank.

Just purely for bragging rights! :D

I really like that idea, would be a fun time kill , Essentially Horde mode from Gears done Mir style. Could even do custom maps for it. I do think it would need some kind of reward though but I'm sure that could be thought of
 

Doobie

Dedicated Member
Dedicated Member
Apr 28, 2005
197
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Please don't bring instancing to Mir (aside from maybe the starter zone on day 1).
 

daneo1989

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Dec 5, 2005
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Please add BAMs like in TERA group based mob but which ain't a boss
 

Pottsy

Legend
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Feb 26, 2004
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Please add BAMs like in TERA group based mob but which ain't a boss

BAMs?

You mean the big fk off 'bosses' that are all round the map?

So much fun to solo them lol, requires some real skill and timing...unless your a Lancer, then you just stand there and block lol
 

daneo1989

I am Ancient.
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Dec 5, 2005
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BAMs?

You mean the big fk off 'bosses' that are all round the map?

So much fun to solo them lol, requires some real skill and timing...unless your a Lancer, then you just stand there and block lol
Yeah lol those big ass monsters, they were only required tobe killed mainly for Quests.

they soon changed the lancer now they have a timer so you can't just constant hold defend
 

Pottsy

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Feb 26, 2004
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Yeah lol those big ass monsters, they were only required tobe killed mainly for Quests.

they soon changed the lancer now they have a timer so you can't just constant hold defend

Meh I never blocked for long when I played Lancer anyway, but as it's block limit was much higher than any damage those mobs could do was good enough to drop the guard and attack every few seconds without a problem