- Jan 30, 2017
- 35
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Personally I think it will be OP, especially when it is leveled. Might be wrong, but we'll see.
My idea is a 5-10% chance for player to die and be instantly revived on full hp. So in a fight you still drop but shouldn't be revived low enough for the double kill.
My idea is a 5-10% chance for player to die and be instantly revived on full hp. So in a fight you still drop but shouldn't be revived low enough for the double kill.
