Is it time we get a better Map Editor?

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tinmymouthpl0x
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no one shld eva b stupid enough to release source codes on a forum, even mapeditor ones. Why ask for release if u have no idea what to do with them anyway? i would say theres about 10 people who know what they wld b doing, and im not included as i kno fk all about programming on a higher lv than Vb avd Vc.
I dont see whats wrong with the mapeditor? The only thing they cld have done to improve it is when u place an object, it actually shows u the image befor u place it, so u know exactly where it goes. Deletings simple. Tiles can be simple enough. what else is ther to it lol? and what else wld u want it to do?
 

Xypher

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Klaw said:
do my homework?
spam??.. well anwyez m8 I think a good map editor would be good... you don't need the damn source code a flippin map editor really... its not like makeing a emulator for mir2 so you can make new classes etc; all it is is giving you a interface a few googles here and the code that will should yu where the item is going... You just really have to know what the map editor is placing in the file when you put a object tile etc; in the .map ... if you knoew that you could type a map... yes you can use txt document and type all the numbers and letters and come up with Bichon province if you saved it as a .MAP root... I think what I have said is true.. do not hold me as a liar or anything or saying i don't know anything.,.. what I just said i think is all true!

now if you will excuse me I just got my hand slammed in a door at school and I have to get online to put ice on it :*(
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-=edit=-
now if you will excuse me I just got my hand slammed in a door at school and I have to get Offline to put ice on it :*(
 
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Elvin

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farril said:
are u saying u need mir.exe and m2server.exe for the mapeditor to read new objects? as thats ************'s if ur sayin that lol. U dont need to have server files or have a mir.exe for mapeditor to work.

If thats not the case then plz explain wot u mean.


maybe so but you need the mir.exe for the (map editor) no the client to be able to read the objects from 8 9 and 10 so that the maps look right ingame . without thye right exe the original maps for pastbichon and dragonslair are totally w****d. the ones that are doing the rounds are home made ones. made as best they could with the files the chinese had :D.

try looking at the maps for dragonslair and the ships with the wemade map editor and you will see that they are screwed and u cant edit them or save them as they show up ingame F****d because of the way the objects have been crammed into the first 3 object files.
 

Viola A.I.

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considering the sources for it are flying around a lot, you sure made yourself look a fool just then.
No.
I didn't know that the source was available, neither did a lot of people. In your own words:
people make assumptions so much these days
Moo Auron, MOO! :)

*note*..... viola is quite big headed

yet if it was u, u will probly wanting ppl to lick ur arse mate... anyway first impression and u seem like a total jerk.. but i may be wrong
Whatever makes you hard.
I do not want people to "lick" my "arse mate". And since I am nothing but "a total jerk" to you then mayb I shouldn't have helped you in the first place, or will ever do so in the future. Have a nice day. :)
 

WiseWarrior

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im not really good on this subject but i asume it would be easy enough to de-complie the mapedit program and just add your own parts to there program as the only thing thats wrong with it is it opens in bmp formatt using alott of systems resources, well it does on mine dont no about the rest of you. I reacon that there is some1 here who is smart but just cba'ed as it would be a massive job as some of you have said, mir2 is in C++ correct? well we would need to find a programmer that like this sorta thing and hand him the job.

As for the part about, only an idiot would post the source code, past me the source ill post it on my forum or something but i think that leo is very smart and could handle this if she wanted to....this is just my opinion and im not 100% sure of my view ok so no massive "UR WRONG SO VERY WRONG" ahem oh and Vola A.I. is very helpful and i dont really think hes a jerk somehow, hes really skilled just like many of us and is more expirenced at m2server files than you are, whats more he is willing to share his knowlege with others therefore the only "jerk" here would be the one whom mention he was

/WiseWarrior
 
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Mar 23, 2003
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Geez, how depressing can you people be?

I've seen Film Noir games more upbeat than the community.

All so negative, all refusing to do anything useful.

BTW - here's a statement you can quote me on.

Just because you can spend time using tools that hundreds of others use to make a server that impresses maybe 10 people, does not mean you are skilled.

If being skilled were that easy, then we'd have a skilled community. Part of being skilled involves controlling yourself. This is not control, this is complacency.

God damnit people, you're all gloom and doom. So much gloom and doom. You know what would be nice to see? Someone actually doing something productive to improve mir. You think hex edits improve mir? They just modify it, usually for the worse.

Someone try making something worthwhile, something that might actually help mir. Infact, the last major app that was made that actually helped mir was Leo's server selector, the first one.
 

WiseWarrior

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hmmm i didnt take you to be a fool Auron, as many ppl no, to move forward in your work, you must prefect your abilities and to do this you MUST do the hexs, you MUST devlop "Useless tools" this is how ppl learn to make things by using other ppls work, its called "Reverse Technology" and its how many ppl learn for them selfs mate so before posting something like that think, i amire some of the work uve dun or stole from a koren site whichever it may be lol but im wondering bout ur motive for saying that

/WiseWarrior
 
Mar 23, 2003
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PhantomsTao said:
hmmm i didnt take you to be a fool Auron, as many ppl no, to move forward in your work, you must prefect your abilities and to do this you MUST do the hexs, you MUST devlop "Useless tools" this is how ppl learn to make things by using other ppls work, its called "Reverse Technology" and its how many ppl learn for them selfs mate so before posting something like that think, i amire some of the work uve dun or stole from a koren site whichever it may be lol but im wondering bout ur motive for saying that

There are a lot of useful projects people can make to learn skills. A map editor is one of them. By using IO Apis and DirectDraw to render, that's 2 skills you pick up.

Hexing is entirely useless, and it will not help in the progression of mir.

You cannot hex up a new server from nothing, despite what you may think.

"Reverse Technolgy" - Don't you mean Reverse Engineering? How the hell does playing with someone else's code help you half as much as writing your own?
 

Pyraine

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where do you get the knowledge to write up your own code? looking at somebody elses code is educational
 

WiseWarrior

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lol yes i did mean Reverse Engineering was typing fast and couldnt remember the word i was looking for, that was the closes to it ok lol clam ur pants, as for u getting uptight about hex's, you posted a ****ing guide on that, if you thought it was usless and doesnt bugger all? eh? enough agrueing and and lets get back to wot we were all talking about, the map making it is naturaly ****e and i would go about learning C++ but id rather get the degree at the same time next year wen i pass the course next year but auron we all like to use tools that others have made...mainly because if were all honest were lazy and perfer to use what others have spent hours making, isnt that y you make tools, to help others? or is it just for personal benefit?

/WiseWarrior
 
Mar 23, 2003
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PhantomsTao said:
lol yes i did mean Reverse Engineering was typing fast and couldnt remember the word i was looking for, that was the closes to it ok lol clam ur pants, as for u getting uptight about hex's, you posted a ****ing guide on that, if you thought it was usless and doesnt bugger all? eh? enough agrueing and and lets get back to wot we were all talking about, the map making it is naturaly ****e and i would go about learning C++ but id rather get the degree at the same time next year wen i pass the course next year but auron we all like to use tools that others have made...mainly because if were all honest were lazy and perfer to use what others have spent hours making, isnt that y you make tools, to help others? or is it just for personal benefit?

/WiseWarrior

I posted a guide on it because some of the modifications in there were actually useful, however, there are probably no more useful ones to be found.

Everyone's always busy.

You make tools to help you.

Do you think m$ made Vs.NET so that it would help others? If so, why does it carry a £1k+ price tag? And why does it only make apps for microsoft platforms?
 

WiseWarrior

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hold up, you make programs to make money yes i agree, you cannot make money from mir2 or mir3 as WEMADE own the rights so thats wrong, next is your hex guide it was very useful not saying it wasnt i used it a number of times, but there are many hexs you didnt include which were more useful eg the grp exp cheat, the pet buying hex by Deadson, the marriage system a many more, hexing is not pointless its every useful for de-buggin and adding new parts with out de-compiling your m2server and added mass codes altho it cud be easier...damn lol anyways the point is the mir comuity is here to help one another thats why people develop tools for others to use ok

/WiseWarrior
 

Viola A.I.

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Auron you take life way too seriously - we have told you before not everyone wants to get so deeply involved as you, you just have to learn to accept that.

Now can everybody calm the f*ck down?

Excuse the language.
 

WiseWarrior

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lol im just trying to explain that for things to move on ppl have to decomplie mir and look at the source to get better and to understand how it was made and the way its laws work, if we find this we can change them to allow more mon.wil files new data files and so on, no doubt the koreans are well into this and probably have done it, i agree half way with wot auron is saying but i dont agree with the way hes putting his point across, rather than telling us that u are useless and are incomident and we reley solely on someone else, he should be saying that we need to push ahead, this is what we need to do and this is how i reacon we should go about it, other than that auron i agree almost fully (also deagree with the hex statement) with you

/WiseWarrior
 

thedeath

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i dont get it how stupid are ppl on lomcn?
viola tbh i have never seen you give a correct answer to anyones questions before so why bother trying (i take it you're just upping your postcount)

if chinese made their own map editors for ei why would it be so hard to make one for mir2?
if ppl made their own wil editors why would it be so hard to make a map editor?
really you ppl should learn to think for yourself instead of trying to ask questions any person who spends 5seconds thinking can answer

bah no point really replying tho since it's always gonna be the same
one person asks a question getting wrong answers by ppl who think they know anything about mir and then the ppl who answer correctly get 'flamed' because they make the other faulty answers look bad
 

WiseWarrior

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ok so now your being weird wil editors are easier as they invole bitmap images without much if ne of mirs source code but ive said my peace and i dont see why ppl are disagreeing with the point that we learn more every time someone learns more, i wouldnt no nething without any one on lomcn i dont get ppl who come here and **** them off, **** away off and complain to some else so we can get on with learnding lol and i like your lom bot thing btw, but it comes up at GAME SERVER and stops there, not quite sure wot in the cft file should be change/added tryed a few things which dont seem to have worked lol hmmm maybe u wont answer that after wot i just said but im not worried

/WiseWarrior
 

thedeath

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PhantomsTao said:
ok so now your being weird wil editors are easier as they invole bitmap images without much if ne of mirs source code but ive said my peace and i dont see why ppl are disagreeing with the point that we learn more every time someone learns more, i wouldnt no nething without any one on lomcn i dont get ppl who come here and **** them off, **** away off and complain to some else so we can get on with learnding lol and i like your lom bot thing btw, but it comes up at GAME SERVER and stops there, not quite sure wot in the cft file should be change/added tryed a few things which dont seem to have worked lol hmmm maybe u wont answer that after wot i just said but im not worried

/WiseWarrior
tbh reason why i wont answer is cause i'm not sure what you did wrong i'm sure it's some config thing could be just you didnt use the correct caps on your charname dunno

anyway reading a map is piss easy, making an editor for it might be a bit harder but the basic map reading shouldnt take more then a week to figure out on your own (took me a few hours to figure out how to read the walk/dontwalk from mir2 and ei maps) but basicaly when you're trying figure out what walk and dontwalk are you do find out other things aswell so in a few days a normal coder should know how to read the maps after that's you just gotta code an app to edit and save them again