is this acceptable?

gsxrcarl

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and why are prices high?
because gold selling gold farming irl cash deals and that kind of thing. Nothing to do with drop rates everything to do with people playing game to make real life cash or playing the game and spending real life cash cos they too lazy to play well .
peter pan said his today (market section)
what I would like to know is there any truth in it ?
if there is whats the point of any casual player coming on here
only to be priced out of getting any where in game ?
why should dev side do all the work for these people to make money
its all wrong to me.
 

Tyraes

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Unfortunately this doesn't just happen here. The sad truth is, generally speaking, the players considered the "top dogs" of any game where there's an economy will also have an influence on that games markets. Be that with ingame currency, real cash or both in most cases.
 

Skyline

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If people are willing to buy, people will sell and people will do everything they can to get enough to sell.

Nothing can be done to stop it I'm afraid.
 

gsxrcarl

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I suppose its a no win situation if devs bombarded the game with these high priced items so as to destroy their market it would have a negitive effect on our game I moan yes put ya fingers down guys lol I would not want to ruin our game but I still have the opinion its wrong I will carry on plugging on playing the game coz I enjoy it
 

Skyline

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I suppose its a no win situation if devs bombarded the game with these high priced items so as to destroy their market it would have a negitive effect on our game I moan yes put ya fingers down guys lol I would not want to ruin our game but I still have the opinion its wrong I will carry on plugging on playing the game coz I enjoy it

Yeah the devs could try and block it out by selling stuff their selves, but it would have to be cheaper than them, where it eventually would kill the economy all together.
 

Turrican

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Yeah the devs could try and block it out by selling stuff their selves, but it would have to be cheaper than them, where it eventually would kill the economy all together.
If you add items to Gameshop you are just putting more items into the game, where as players selling items to each other isn't making any difference to the economy in terms of how many of those items exist in the game.


Its not something you can police in game, the only place you can reinforce it and help prevent it is by not allowing those to advertise it on the forum. Allowing players to sell for real life cash on here you are creating an easier method for players to market their wares, thus more real life cash sales are going to happen.
 

Jicaa

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Could always add an option to sell the items on TM for gamegold, this way the dev's are making the money which I would prefer as it can be used to better the server(possibly).
 

Turrican

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Could always add an option to sell the items on TM for gamegold, this way the dev's are making the money which I would prefer as it can be used to better the server(possibly).
This is what we suggested at launch, even had a poll, and most voted no.
 

CantTouchThis

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Its the same for most games. I think GMs do a reasonable job of catching bots/gold farmers but the simple fact is you will never stop it completely. And selling items through gg is daft, not just because the server owners already make a metric ****tonne of cash from this server but also because the game then just becomes even more 'pay to win'.
 

peterpan

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I suppose its a no win situation if devs bombarded the game with these high priced items so as to destroy their market it would have a negitive effect on our game I moan yes put ya fingers down guys lol I would not want to ruin our game but I still have the opinion its wrong I will carry on plugging on playing the game coz I enjoy it

Staff here do a great job with bots and farming so its only the the people who pay for pixels that are a nuisance. They are in every game but theres an much bigger % them here.
Agree its disgusting but when they cant be top dog because they still cant play after all these years then they reach for their wallets/cards

Can still enjoy the game with a smaller guild just have to wait til all the egos have what they want then it all filters down to the rest of us.
 

Skyline

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This is what we suggested at launch, even had a poll, and most voted no.

It's a bad idea. Not everyone want's to pay real money, and selling for GG could totally ruin that for those players.

I agree policing it would be the better option, banning people who shout selling char/gold/items. But that's up to the Chrons staff.
 

Tyraes

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It's a bad idea. Not everyone want's to pay real money, and selling for GG could totally ruin that for those players.

I agree policing it would be the better option, banning people who shout selling char/gold/items. But that's up to the Chrons staff.

But by selling items for GG in the TM people who can't/don't want to donate can gain GG from in-game items but this isn't the issue or a solution for the problem. The problem is gamer's of today willing to spend lot's of £££ to become better.
 

Turrican

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But by selling items for GG in the TM people who can't/don't want to donate can gain GG from in-game items but this isn't the issue or a solution for the problem. The problem is gamer's of today willing to spend lot's of £££ to become better.
This.

It gives people who don't want to pay to win a chance to sell their items for gamegold and can at least buy items (as well as game shop items such as Exp potions) which would otherwise be unavailable due to Real life cash sales.
 
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Tyraes

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This.

It gives people who don't want to pay to win a chance to sell their items for gamegold and can at least buy items (as well as game shop items such as Exp potions) which would otherwise be unavailable due to Real life cash sales.

Personally I think this is fine and gives everyone a chance to use game shop perks. It will however mean players can pretty much use GG like they could gold which then creates a whole new issue. However you try to tackle it there's always a way around for players who want to pay to win. It's pretty much impossible to stop players wanting to pay to win in every MMORPG.
 

Merlin

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Arcadi* had a decent way of selling items, stalls, you could charge cash or game gold, or game points, which you could use to spawn bosses...
Some ideas are worth stealing, like it or not.
http://imageshack.com/a/img633/6835/YLscQT.png
dem paint skillz
/unknownuser

---------- Post Merged at 02:54 PM ---------- Previous Post was at 02:52 PM ----------

doesn't chronicles already have stalls?

Should have, he just hasn't introduced them yet I guess.
/uu
 

Tyraes

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Arcadi* had a decent way of selling items, stalls, you could charge cash or game gold, or game points, which you could use to spawn bosses...
Some ideas are worth stealing, like it or not.

AceM2 (now Chronicles) had stalls but replaced them with their new TM feature. Arcadia must of taken the code from AceM2 original leaked source and added it to their files (presumably).

What you stated in bold is pretty much the problem. You can charge game gold, effectively which can be infinite to some players, to then spawns bosses to reap rewards which is basically pay to win.
 

Merlin

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AceM2 (now Chronicles) had stalls but replaced them with their new TM feature. Arcadia must of taken the code from AceM2 original leaked source and added it to their files (presumably).

What you stated in bold is pretty much the problem. You can charge game gold, effectively which can be infinite to some players, to then spawns bosses to reap rewards which is basically pay to win.

Everything will be geeked to the ultimate, farmed for hours on hours on end for days and days, obviously it would be structured around this, not just 'yeah here's 15k game gold for killing a sub **** it have a EM drop whilst you are here'
Stalls are a good idea, perhaps GG isn't, but I'm all for GP.
I'm sure 99% would agree.
Are you just against GG? Or the idea in gen
 

Tyraes

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I'm not against anything. Just simply stating the issue which is players spend too much £££ to gain advantages not just in Mir but in any game. Ofcourse it's possible to play these games without paying but paying often saves time which is what is really the value here.
 

Shank

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AceM2 (now Chronicles) had stalls but replaced them with their new TM feature. Arcadia must of taken the code from AceM2 original leaked source and added it to their files (presumably).

What you stated in bold is pretty much the problem. You can charge game gold, effectively which can be infinite to some players, to then spawns bosses to reap rewards which is basically pay to win.
Arcadia is Hero files which have Stalls as standard feature.