Ring, Brace, Neck, Helm, Belt, Boots Need only FLD_IMGINDEX .. These Are In State Item Will Or Item Will...
Arm/Wep Need FLD_IMGINDEX .. These Are in State Item Will Or Item Will... && They need FLD_SHAPE that are in.. (ARMOURS) Either Data//Human.Will OR Graphics\Human and look throw them... For (WEPS) You can choose either... Data//Weapon Will OR Graphic\\Weapon...
To see the items you use (HH8)
I Hope This Helps
