don't really play anymore, not seriously anyway, but the way the shops are set up is like on ultra traditional, low rate server, while the server as such is really (at least) mid to high rate, maybe even HR but that's relative as HR is being redefined all the time (a bit like drug addicts need bigger doses as time passes).
What this shop setup does is it helps to open up the gap btw haves and have not, I mean who sells to shops? Obvious answer, certainly not the leading grp of players or their suit but the low and mid range pple.
On this or other servers I don't worry about selling some rare item by accident because I know what I have in the bag and sort rarer drops away from the rest of junk while I am still in caves. What I worry about is that when in shop I I accidentally equip a shitty item from my bag by right click and then by accident, before I notice what happened, sell that unequipped item to shop... which probability is pretty high risk here because of that new selling feature when you hold Alt and right click item and it goes direct to shop panel and if you have selected direct sell, as most would have if they sell out bag regularly to make gold... Few times I had pressed Ctrl or the other mod key or not pressed it as the feature is new and it takes time to automatize it