Just wondering

Mu online season 21 - grand opening

jamis

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May 11, 2003
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How hard would it be to actually make a weapon from scrach and to impliment it in the game?(ive already made the design of the wepon).And could someone tell me how to do it?

Thx in advance..
 

Love

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Apr 27, 2004
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Basicly impossible, But you could do the image for F10 view (or F9/F11, i forgot which one it is).
 

Atomicide

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Jul 4, 2003
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Quite hard, the inital 8 angle shots for the movement of a sword would be moderately hard in 3dsm, becuase u would just have to design, set the mvoment render the output to all the seprate BMP's then imoport for each angle (which would be acheive by rotating the image 45 degrees each time)

However then you have to think about the mvoements for spells, skills, when u swing across your body (like when u hold shift_ the movement of the sword when you die and so on.

Do something easier. LIke make a spell in 3dsm, a spell like firebang, thunderstrom could be made fantastic if you had the skill and time.
 

Blaminator

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I suppose you could rotate them using Photoshops rotate tool, but it would still be hard
 

LyricalG

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its not really hard... but its extremly long... would need a good week or so to do... and proberly wouldent turn out exactly how you wanted it to... but o well...
 

Chriz

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Mar 24, 2003
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is it possible to make a 3d model of a weapon and make a script or something to makes it get every angle need and save it in the right order ?? ( cant really explain lol)
 

Lilcooldoode

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May 10, 2003
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Yes
Ssoul2004 said:
is it possible to make a 3d model of a weapon and make a script or something to makes it get every angle need and save it in the right order ?? ( cant really explain lol)

That would be just as hard because like you said you would have to make every template angle then make the weapon skins in exactly the right way to get it to fit the template.
 

Far

tinmymouthpl0x
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May 19, 2003
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once you make 1 model, and 1 script. then making unlimited weapons is easy. its just getting that template weapon done.